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Hey everyone, Blacky here!

During the holiday season, I sat down, soaked in the winter vibes and I felt, it's finally time to make one of my very old concepts come alive and time has come for this proper lady to see the light of day!

So here she is: Skye, our winter wolf.

Despite being a carnivore and carrying a reputation for being on the more “dangerous” end of the animal spectrum, Skye is quite the opposite. She has a very sensitive personality, is strongly emotionally driven, and is, at heart, a kind and pure soul.

She never thought she’d struggle so much to find a partner, though!

At times, she almost feels too beautiful, intimidating potential suitors who assume they’d never stand a chance.

The encounters she has had either ended quickly because she was seen as way too soft for a wolf, or because those guys definitely weren’t the kind she could ever imagine herself building a relationship with.

Now having reached the infamous 30-year mark, Skye is still without a partner and longing for someone who treats her well — someone kind, caring, and genuine.

So maybe there’s a proper gentleman among your characters who’d like to give her a warm embrace?

I’m pretty sure there is. 😉

I truly hope you enjoy her; she's been a passion project of mine and the concepts for her have been around my desk for quite some time so I hope it shows and you like her just as much as I do!

Skye will be ready for dating as soon as the content build for February is ready for launch!

Speaking of which, Dogson and I have a lot more in the making for that so we'll try to keep you posted on frequent basis!

Till then, have a great time and a nice weekend!

– Blacky

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Comments

Blair

Let’s goooo also what’s your guys next big project

Asylum Wolf

Umph umph unph won't mind me, just excited. 🫠 melting. XD

Blacky

The big project that's already running in the background for a few months is getting the App moved over to unity's HD-Tender Pipeline so we can not only eliminate a bunch of annoying graphical issues but also offer major features like VR or custom level and prop support (as can be seen on our roadmap to 2.0 post). In the meantime, Dogson and I will continue to add new heads, body types and limb variations as well as theme based characters and templates.

Blair

love what you guys do always keep up the fantastic work