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Yiffalicious 0.5.2 is finally here, and Fox with it. :)

This build was originally intended to be released in late march. Some of that delay can be attributed to circumstance and unexpected issues, but another reason is the fact that Dogson and I hooked up for a week. I've been teaching Dogson how to rig and skin characters in Blender. The idea is that we want to specialize in our respective areas of work - me in coding and Dogson in character creation.


In addition to the Fox, there’s also the new orifice push & pull feature, better VR support, as well as a bunch of bug fixes and general improvements.


Release notes

http://www.yiffalicious.com/notes/0.5.2


Download

http://www.yiffalicious.com/download/patreon



Enjoy!

Files

Previews only

Comments

Waves

Finally lel

ryu lee

YES! YES! XD

dethkruzer

oh my. Look forward to getting this downloaded once I get home tomorrow. I can hardly wait.

Foxx

:D <3<3<3<3<3

Brandi

Don't know if it's just me but the usual sex sound effects don't seem to be working anymore. I don't have the time to right now but I'll try to go into more detail on the forums later if this really is just me.

maroni

great thank you :)

RagnaBlade

Question, has the Hyena character been implemented yet or is shi still in development?

Waves

I'm curious too, hope she has that unique pseudo-penis ;3

Baphomet

Also, the orifice pull is really hot! looking forward to seeing it on the rest of the characters and for vaginal

Anonymous

Great, now can we try to put Giraffe and Bunny 2.0 or Hare into 5.3?

Bixxx

I'm definitely hoping for the push/pull feature to be vaginal as well. Would make things immensely hot.

FurryVNE Team

If you bought March WIPs in April, you will be given access to April WIPs. Otherwise if you purchased March WIPs earlier, you'll have to pay for April WIPs.

SexyTurian69

Rotatable ears are so cute! XD and the push/pull butt on the fox is ultra murry! <33

Ladmaro

I'm dying to try this out! When will it come out on itch?

Anonymous

Great work guys. I gave the VR a go with a DK2. No more crashes and smooth rendering with all settings. The head tracking seems to be non-functional though. Been trying to fix it, but I haven't figured out how to get it working.

FurryVNE Team

That's interesting. We have a DK2 unit and it works for us. Does the head tracking work in other apps for you?

Anonymous

It did on the last app I played. I'll try disconnecting everything and hooking it all back up after work.

Anonymous

I did a teardown and re-setup. It looks like it's working fine now. I guess a reboot and/or resetting the Rift hardware does the trick. Sorry about the false alarm ^^;

FurryVNE Team

No worries! Glad it got sorted. And yeah, computers do strange things sometimes and restarting or such can do wonders. :)

Anonymous

What sdk has this latest build been compiled for version 8, version 1, or 1.3?