Test-Build 3.4.1 (Patreon)
Content
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(Better exception window is now a dependency)
LOTS of new map stuff. (sea crossings, beautification, more settlements etc etc. all done by the genius of Snorri!)
new slave system. similar to hearths but provide 0 militia, and will try to escape and form bandit parties. slaves will slowly get converted to hearth via manumission. selling prisoners is much more profitable, just look for town with bound villages with very high hearth growth (indicating labor shortages) and those towns will pay the most for slaves.
many updates to existing troops
new garamantes troops
experimental changes to javelins and slings. slings have accuracy lowered by 20. javelin shafts have had weight increased by 1kg.
new scenes for some keeps and taverns (Snorri).
changed Carthage leading clan to Barcid and clan leader to Hannibal.
edited some equipment stats.
removed most imperial era equipment (just for the punic war version, they will return in the imperial era version eventually)
added 29 celtic clans
added veneti (client state of rome)
added Hiberia faction
added Galatia faction
added Caledones faction
added Belgae faction
changed hellenic culture tournament equipment
implemented historicalbannericons mod
started changing names to more historical and removing calradian names.
new equipment! some new weapons, shields and armors.
added code to generate lords/ladies for each clan until they have 20+ members in each clan (lots of faction strength).
a metric ton of fixes and other minor changes.