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- Removed extra kingdoms - this is likely to be very close to the public build. They'll be added back in with more goodies very soon. 

- Requires a new game - only use if you are interested.

- Most t1/t2 troops will only use spears - with exception for where it makes sense. Really want to hear about balance regarding this. 

- Specialist key "H" was rebound to "Ctrl + M" to address some concerns.

- Other faction specialists should provide higher party bonuses to come close to Rome. 

- Praetorian shields, both Oval and Scutum. They'll switch to which ever depending on if they are mounted or on foot. 

- New oval shields, generic, lord (around 3 tiers, to be fully implemented later), emperor, and cultured based. After the public build is released, special auxiliary troops will be added in the following test build. 

- New Spatha variant


Install Instructions:

Requirements: Harmony: https://www.nexusmods.com/mountandblade2bannerlord/mods/2006

INSTALLING MANUALLY:

Download
Unzip
Drag the CA_EagleRising folder to your Bannerlord\Modules folder.
Unblock DLL files (see below)
Launch via Steam, and select the mods tab
Move CA_EagleRising to the bottom of the load order and enable it
Play the game  

You will need to perform this extra step:
Unblock DLL files
DLL files will need to be unblocked if installing manually by going to the CA_EagleRising\bin\Win64_Shipping_Client, right clicking the DLL file, go to properties and press Unblock. If it is not there, it is already unblocked.

Uploaded a new unit_bonus.xml, this goes in:

Modules\CA_EagleRising\ModuleData\CustomValues

HOW TO UPDATE:
Download new version
Unzip new version
Delete existing old CA_EagleRising folder
Move new CA_EagleRising folder to your modules folder  

LOAD ORDER
Harmony
Native
Sandbox Core
CustomBattle
Sandbox
StoryMode
Other Mods - Serve as Soldier, etc. (if you're facing an issue, please remove these first) CA_EagleRising

Comments

Bogdan M

What version is this for? And can you please elaborate on "removed kingdoms?" Thank you, great work

Garrettich

Its for 1.8.0 and removed Kingdoms means that we removed the splitted kingdoms. So in the last test build the scythians were split into two kingdoms and Germanics into 3. We removed that because this is nearly the finished build that will get public, but the splitted kingdom thing still needs testing. So as soon as the carthage update goes live, we will release the new testbuild here were kingdoms are split again, aswell as a bunch of other goodies

Gary Allison

What do you mean by removed extra kingdoms?

Garrettich

It just means that splitted kingdoms like the scythians are in this version unified again. Thats because this is like a test for the public build as the splitted kingdoms are still in the testing phase. Means as soon as Carthage releases, we put splitted kingdoms back into the Test-Builds aswell as other new stuff like Germanics

ABC

I can´t find it in my ModLauncher. Did everything exactly how discribed. How can I fix this ?

ABC

Yes

Eugene Kupiec

Hey i have been playing this build on a sandbox 1.8 beta playthrough. Its running beautifully and everything looks amazing

ABC

I have played it with the Eagle Rising mod already, but when I installed the update it dissapered from my Launcher

Sophomoric Entertainment

D'oh! Looks like the hotfix TW published this morning is causing ER to crash on load. The hotfix was also causing an issue with Butterlib, and that has been updated.

Ibe

New small hotfix patch on steam today (July 22, 2022) broke this. It crashes instantly on start up. :-(

Garrettich

Would you mind to join our discord? Our mods will surely be able to help, im currently quiet limited because im on vacation and i have no access to my pc right now. Im sorry for any inconvinience

Garrettich

Im very sorry to hear that. Currently im pretty limited because im on vacation for a week, but PlebeianKilo is already rking on a fix., so you should expect a hotfix for it in the upcoming days. Im very sorry that these little patches from TW break mod all the time, but unfortunately thats the thing we have to deal with during the EA phase.

Garrettich

Im very sorry to hear that. Currently im pretty limited because im on vacation for a week, but PlebeianKilo is already rking on a fix., so you should expect a hotfix for it in the upcoming days. Im very sorry that these little patches from TW break mod all the time, but unfortunately thats the thing we have to deal with during the EA phase.

Garrettich

Dont worry, we are on it. Will take a bit to figure out what it causes and to fix it.

Kaijū

Any Update?

MrShinez

Please let there be it´s impossible for me to play this game without the mod now :) or is there a way to remove hotfixes ??