In Part 3 of our series on designing combat encounters for Dungeons and Dragons 5e, we’re discuss how to set the stage for a dramatic showdown by designing a great environment for the encounter.
In Part 3 of our series on designing combat encounters for Dungeons and Dragons 5e, we’re discuss how to set the stage for a dramatic showdown by designing a great environment for the encounter. Find the first parts of this series here: Part I: Concept & Conflict — https://youtu.be/AZI0-X6eGk0 Part II: Mechanics & Difficulty — https://youtu.be/k1PErWowBMU Catch new episodes every Thursday! Watch us play live in Tuesdays 6-9 PM EDT at http://www.twitch.tv/dungeon_dudes Support the channel by becoming a Patron at https://www.patreon.com/dungeon_dudes Twitter - https://www.twitter.com/dungeon_dudes Facebook - https://www.facebook.com/DungeonDudez/ Merch Store: https://goo.gl/XFSXrX +++RESOURCES MENTIONED ON TODAY'S EPISODE+++ Dungeon Master's Guide http://amzn.to/2lH44G8 Player's Handbook http://amzn.to/2GX1Uw9 Xanathar's Guide to Everything http://amzn.to/2Cr8j3T +++CREDITS+++ Starring Monty Martin & Kelly McLaughlin Produced by Clayton Masales For full credits, visit https://youtu.be/7pAgcMMgcH8
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