Channel Update - February 2019 | New video in production (Patreon)
Content
Hello there! I have some great news for you.
~~~Early access
You will see an early access of "GTA IV - Hidden Anti-Piracy measures" tomorrow.
~~~Next video
The next video will be about "GTA 3 - Hidden Debug Leftovers".
Debugging is the process of finding and resolving defects or problems within a computer program that prevent correct operation of computer software or a system.
In other words, we will be looking at the hidden development tools, which were used in the past to develop GTA 3 and here is an example:
If I am not mistaken, this video was teased since 2017 and now it is about the right time to release it. FireHead did a good job finding this stuff. He was kind enough to prepare me a huge document with his research. He calls it "GTA 3 Debug Guide" and it looks like this:
In this thing he described me every single debug function he was able to find and prepared me some scripts and patches so I could enable them in my game to show them to you.
Fun fact, this video will feature PS2, PC, Xbox and mobile versions. These debug features are scattered around various GTA versions and something can be shown using, for instance, a mobile version of the game. Good news is, if you saw my Twitter, then you know that I can finally film mobile footage again.
Right now I am writing the script and filming the footage. I think, I found the right formula how to make this video great.
Previously I had a lot of issues with this video.
First of all, I didn't know how to make it interesting, because it isn't something what ordinary gamers can understand.
For instance, this is how the developers tested collision:
An ordinary gamer would say "Hey, the game looks weird!" What should I do? Should I explain what the collision is? Should it be a boring educational video or a fun thing to watch? Should I find a way to explain it as easy as possible? So many questions...
Secondly, I always had a lot of worries if people would enjoy to know about this stuff. The problem is, some debug features are kinda "meh". On the other hand, I can talk about them very briefly or ignore them. We will see.
And lastly, I didn't have an ability to film mobile version of the game.
A long time ago I made some polls and looks like people want to see this kind of a video on my channel unless they tick "would be interesting", because they will be pleased to see anything from me. Fun fact, only 45 people clicked on the first picture and 12 on the second one. Did they didn't even care to see debug example before voting????👀
On the other hand, I decided to avoid talking about a lot of irrelevant information in this video. For instance, I won't tell you where FH managed to find them and what he had to do to fix or bring them back. I think, the viewers mostly don't care about it and it will make the story more "alive", I guess.
So yeah, right now I have a lot of struggles with the script, but nothing to worry about. The video is in the heavy development and, I hope, you will enjoy it.
My deepest fear is, that it won't be a popular video on my channel, but let it be an experiment. It will tell me if people want to see "serious" topics on my channel. If yes, then, well, we will investigate more cool things in the future. If not, then I have other topics to talk about.
~ GTA 3 - Beta Mission Found and Restored (Working title)
Still no answer from a narrator. Damn.
~ New narrators
I think you already saw my post on Twitter where I asked people if anyone wants to be a narrator on my channel. I've received a lot of offers and it is finally a time to think and choose new folks.
Cheers!