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Good Morning, Good Afternoon, or Good Evening, everyone. I'm here to bring you another ‘STATUS’ post about the porting projects you've probably seen on my SFMLab or Workshop, such as the long-awaited public post by Holli Would about the movie “Cool World,” which I unfortunately didn't post publicly at the time because I posted it at almost 1 or 2 a.m. in the Brazilian time zone. And a quick port involving a Mecha from N.Gin from Crash Bandicoot. I don't know, this port is so ‘forgettable’ that I did it in the most ‘sloppy’ way possible.By the way, the Soulcalibur models have already been posted, just saying so you don't forget (if anyone cares about this franchise, I assume).

But overall, the only new things I can tell you about are the Classic Eggman models using Sonic Superstars assets, which I got from a shared Google Drive folder that was there when I ported Metal Amy Rose or the Eggmobile as examples, and the Dawna Mabel model from the Beat Banger game made by the same creator who made the other Beat Banger models. I'm honestly kind of interested in whether the creator will make a model of the new character in the game, which is a MOUSE. I don't know, it would be an interesting character to have in the Beat Banger group, since most of the characters in the game have more “THICC” bodies, so to speak. It would be interesting, to say the least. I also hope that someday someone will make a comm of the Beat Banger protagonist just so that the collection is almost complete (because there's still that bear woman merchant).But overall, there's only one model left to make for me, which will receive the same treatment as the Soulcalibur models and a game with a Castlevania vibe or something similar. Then all that's left are the Miz models! Then maybe I can finally do the Nene port made by Stormeyes. I recommend you guys support this artist, both in terms of engagement and financially. I only say this because we should contribute to artists like him who do wonderful and visually unique things.

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