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Starting out on the new 2024 format here and the 2024 adventurers with them. I'm doing something slightly different for the adventurer stat block format because there's information like level and and subclass I wanted to get in there.

I really wanted to focus on making these useful as NPC allies, since it felt like that was the way the old ones got used the most and splitting the difference made them a bit awkward as both enemies and allies.

Let me know what thoughts you have about the new format; it's early days and I can still change things, or at least explain the thought process behind it.

Fighters

Druids

Comments

Mallow

Are you going to be switching to the 2024 stuff all together or will you still be making creatures for the 2014 rules?

Victor Navone

No fault of yours but I'm not a fan of the 2024 statblock design. Those extra numbers for saves add clutter and waste space, and the challenge rating is still buried too deep. I see you've broken out XP and creature type into the top of the block; I don't find this personally useful. I'm not sure what to make of the separate Offensive and Defensive CRs; do you plan to release encounter building rules that incorporate these? I miss the simplicity and compact size of the 2014 Druid statblocks, but I understand you want more spell versatility for allies. Glad to see the spell descriptions included in the block. For the while shapes, it might be nice to include a hyperlink to the statblock of the beast. Sorry for the negative feedback. I love your content, and really enjoy using your monsters at my table!

Andrii

Checkboxes for spellslots is a great idea!