Home Creators Posts Import Register Favorites Logout

Content

Alright, the Darkness-spammers are here to party; Devils have a huge natural advantage in darkness, so it just makes sense to keep some squidlocks around to ink the place up. More even than that, though, these warlocks are built around looking and feeling powerful, around making sure that when they take an action, something of consequence happens. Can't be making the boss look bad, after all.

Their level 3 feature does make Darkness a viable spell up through higher levels, but they still do benefit either from eventually multiclassing for 2nd level spell slots, or from higher level 3rd party darkness spells (of which I do have a few).

As a reminder to DMs, though, action scenes where the PoV characters can't see aren't usually all that exciting. These can make for a really cool encounter, but if you're gonna keep using them you should give your players ways to work around the darkness.

Cults of the True Serpent

Warlock Patron - The True Serpent

Asmodeus

Files

Comments

Casanasta

Would you be able to attach the pdfs as well please? Thank youuuu

Jacob

Is the intention with monster actions like Asmodeus' listed as "Level 9 Spell" that they can only be used once each per combat? Or is it unlimited because he's CR 44 Asmodeus? Lol. Why do we use that language when monsters dont have spell slots?