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There are a lot of changes here, but the biggest one is to change the breath weapon to involve a little more counterplay. The MM version is so deadly you would basically only use one too low CR to give the party a real challenge, because in an ordinary dragon fight you expect everyone to get dropped to 0 HP by the breath weapon at some point. 

Higher level shadow dragons on their way tomorrow.

Comments

Bradley Webb

I love a lot of this. Question: are the shadow dragons supposed to seal fire damage with their bite attack, and have immunity to fire, or is that meant to be necrotic?

Bradley Webb

Also, “the creature is lost forever to the realm of shadow”, is a bit unclear as to the implications of that. Are these supposed to still be associated with the Shadowfell? Perhaps something more like “If the creatures shadow dies, it is banished to a random location in the Shadowfell.”