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Hello everyone,

The new series is out! It's a third person shooter yet again, only this time bigger , better and of course, (as it was highly requested) from scratch!


Course page

https://sharpaccent.com/?c=course&id=14


Enjoy

Files

Previews only

Comments

Anonymous

Omg this is just what i wanted, will be supporting you later on when i get paid!!

Anonymous

Hi Atos, 13. Concluding the Inventory & Menu Updates the video is hidden open. Can you help.

csharpaccent

I'm going to need more info for this but I'm going to guess it has something to do with the Events, just make sure you set them up correctly

Anonymous

When is this coming to gum road? wanna buy it there to support you and to have a reference to look back on?

Anonymous

Great series so far, I really enjoyed it. You are going to implement the multiplayer via photon instead of unet, any specific reason? I'm really new to photon, so I can't wait for the followup videos introducing the multiplayer game elements. It was quite easy to follow, but I had to slow the videos down a bit sometimes^^ Great work, really enjoying it. Any ETA on the next videos? (: Had some trouble getting a bit of the things to work as I tend to play around with code and enhance / change it to suit my desired way, but really hope I will still be able to implement more of your mechanics on top of it. Do you have kanban board or something similar?

csharpaccent

Hey! Thanks for the words, new videos will be up Sunday late (Greece late) then Tuesday and so on. I do new videos in the weekends and everytime during the week I have free time so be sure to check regularly on the site :) As for why Photon and not Unet, I don't want to get into much detail but that's more of the "if you don't have anything good to say, don't say anything " kind of thing. You can compare what I'm going to make and how simple and easy it is to do so with Photon with my old TPS series where I made with Unet :) As for a kanban board I don't have one (or anything similar) I imagine it is like Trello but if you have any suggestions feel free to say so, I can't promise anything though :)

Anonymous

Awesome to hear and yes, kanban is the same is trello :) I'm just more used to kanban as we use it at work. I just saw that you gave public access to the next video in the heat series over at youtube. Is this what you meant by sunday or will part 15 come today too? ^^ I will definitely try out the old tps and compare it, can't wait for the photon lectures. Merry christmas btw :)

csharpaccent

Unfortunately part 15+ will probably come out Tuesday, I forgot what days they were so with all the Holidays there's a few other obligations I need to attend to first :) And no, by Sunday I really meant today I'll upload more but this is a special Sunday (and Monday as well) but my regular schedule is uploading weekends and Mondays (I usually upload about 3-8 videos per week) and then anytime I have free hours to record inside the week. I'm terrible sorry for the delay :(

Anonymous

No need to be sorry, it's actually what I thought :) Family has always priority. Take care and have some nice days with your family. Can't wait for part 15 in the coming week :)

Anonymous

Amazing job! Will check out the video now and be back in a few hours again ^^ Hope you had some nice days off with your family. Thanks for the quick update!

Anonymous

Wow! That was fast. Thanks :) Will be checking it out now. Damn wizard! :p

csharpaccent

I wouldn't say that fast :P, i'm uploading at 1mbps it takes about 3-4 hours per video to be up :(

Anonymous

Ouch! Not very fast :D Is this a normal connection in greece? I know we still have a lot slow connections over here in germany. And I know of nothing (for normal non-business usage) that compares to those american connections with 500 down and xxx up :D However, I really liked the last video. Learned a lot, especially that it actually is a lot easier to get hitboxes done. Always had a lot of overhead here. Your approach is much cleaner and much easier. Awesome! Thanks :) Can't wait for the next part :p Would love to go on and enhance it now, but might make it a lot harder to follow the next vids.

csharpaccent

Unfortunately it is, they started advertising fiber optics here and the ETA is after 2020, so there's a lot more suffering to be done till then :P Also yeah I like clean and simple solution, over-engineering does not equal a better solution. Also, i'll advise against enhancing for that reason :P a lot of things are going to change when I add multiplayer :)

Anonymous

2020... wow, that really still feels like far aways right now. And I assume there are no viable mobile solutions in greece to - at least - enhance upload speed when needed? Well... if you know those solutions, I'm sure it's the desired way to build it haha I'm still new to game programming and most of my headaches are coming from the math side or how to do something in unity. But this helps a lot. Multiplayer you say? Changes a lot you say? Sounds like your current state of the game has it implemented already... but I can't see it! :p Just kidding. Can't wait for the next part!

csharpaccent

There are worse solution but no better ones :P Well you won't really be using a lot of math, like for all this parts this series has we still only did basic linear algebra. There's a lot more headaches to be done on other series hah.

Anonymous

The math thing wasn't exactly about this course. The math used here is absolutely fine so far, it was meant more as a general problem for me at the moment while learning unity and getting into gamedev :) I'm pretty sure it gets a lot tougher ^^

csharpaccent

It depends but even with shader for example, there's tools to help you not even touch any math but of course there's always google :)

Anonymous

Nah I'm not touching shaders yet ^^ But yes, there are always some nice tools like shader forge etc. :)