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Hello everyone,

Following are the lessons added this week for a new series. I want to specifically state that most of our ongoing series are going to traverse into using this Behavior Editor to speed up development. So I suggest you give it a watch to keep to ease into it.

The benefits of such a tool are numerous, for example this can easily be  your very own AI Designer with little to not modifcations, as I will showcase in both the Souls-like and Heat series very soon. There's even more to this flexible and modular approach of coding which I'm sure you'll love on how much it simplifies things.

Without further ado:

Watch this video first to get acquainted with the Strategy Pattern:

 Unity Tips - Lesson 5 - Adapting the Stategy Pattern to Unity

https://sharpaccent.com/?c=lesson&cid=26&id=253


And then our Behavior Node Editor starts here : 

https://sharpaccent.com/?c=course&id=27


More videos to come soon, I'm rushing to get this out of the gate as fast as possible so all the other series will speed up by x10.


Best Regards

Athos

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