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Two months worth of updates! Many new settings, a lot of exploration related changes (especially in the later half of the demo), more fight related changes (especially shape fight related), a bunch of small fixes and more.I'll have a full changelist soon in the next devlog as always ^^

Download link

If the download freezes, try refreshing the page!

Saves are not transferrable for this build!

Previous build:https://www.patreon.com/posts/105349710

Edit 01:  Fixed various lag issues, and some vary minor bugs. The download link has been updated, compatible with your save from the pre edit 2024 08 01 build

Edit 02: The download link has been updated, compatible with your save from the pre edit 2024 08 01 build. Fixed a bunch of minor bugs:

The star in the room above the left Star shooter will disappear if the Gear puzzle above that is cleared before picking up the star > fixed (this star will also reappear if this bug was in effect in your save)

The night dome sign explaining the gear puzzles had the name "Lidze" showing > fixed

Star radar doesn't beep in the rightmost room when entered from the leftmost room > fixed

Some very minor room deco fixes

Dialogue choices (such as when clicking Lidze, the Mimic girl) now disappear correctly if the room is exited through a keyboard input

Keyboard inputs won't change the area/floor in the Map menu while typing a note anymore

Note selected graphic in the Map menu has been improved

Changing the area/floor by clicking on an arrow in the Map menu while typing a note causes another room in the new area/floor to get a note > fixed

A small message will now show up in the top left when the mouse is recalibrated on the fly

Moved the tip button in the inventory below the cursor

Comments

Enshagam

This game is amazing! Thanks for the hard work ^^ BTW it would be AWESOME if we could have Caep-pi, Vanille and Vestia, love those girls!

Nosebecc

Thank you very much ^^ Caep-pi will be playable :B No comments on Vanille and Vestia!

Enshagam

OMG you made my day! So happy!! Thanks <3

Skelly

Fun Fact: it takes 23 Jelly combats to go from level 10 to level 11