The Proteus Effect 0.7.1 is Released! (Patreon)
Content
Greetings!
I'm pleased to announce the release of The Proteus Effect 0.7.1! This version contains a number of fixes and tweaks, but unlike most of my patches, this one actually has a (very) small amount of new content. First, the changelog:
Changelog 0.7.1:
- Added small quest to familiarize player with easy modes
- Revised easy mode for The Dark Pits dungeon
- Added a map to the '10 bomb room' (AKA bomb puzzle room)
- Fixed a number of issues with the hospital minigame
- Various other fixes
As you can see, this update mostly deals with easy modes. I'll talk more about why I felt that was needed - and about 0.7 generally - in my post this Sunday or so. Here's what's different in Dark Pits easy mode:
- The boss fight is only the first phase (and his HP has been adjusted accordingly)
- Easy mode skips the waterfall level and most of the long stream level
- Bombs should actually deal reduced damage (I don't think they did before >_< )
The new quest is pretty short; I just added it so there's some game mechanism that unambiguously lets players know that easy modes exist. You'll find the quest giver in Ogremarsh any time after you start the recruitment quest for the Bunnies.
Downloads:
I hope you enjoy it! Please let me know if you run into any problems, and thank you for your support!