Home Creators Posts Import Register Favorites Logout

Downloads

Content

REmixer 3.0 by EZBOT

This template has all of the effects from Performance Mixer 3.0 but with a REMIX track instead of a looper. I found that I don't use the looper as often as I would like due to the fact that I use the Octatrack as my master clock. The REMIX track targets the C/D inputs so that you may layer drums on top of your melodic instruments entering the C/D inputs of the Octatrack. I am going to be using this template at my next 3 live shows.

Demo and Tutorial: https://www.patreon.com/posts/remixer-3-0-demo-108625864

INSTALL INSTRUCTIONS:

Plug in the USB to your Octatrack -> On your Octatrack press PROJ to enter the Settings -> System -> USB Disk mode ->

Your Octatrack will mount as a disk on your computer. Open your Octatrack drive on your computer and find your set folder (typically called PRESETS MKII if you have a MKII).

Open your set folder on your Octatrack via your computer -> Drop the UNZIPPED project folder called PERF MIXER x.x in with your other project folders on your Octatrack.

Press NO on your Octatrack to leave disk mode.

Open the project file called "REmixer x.x" on your Octatrack.

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

REmixer x.x Template Manual by EZBOT

All Banks and Patterns are populated with the REmixer x.x Template at a default tempo of 120 BPM and a pattern scale of 128 steps (8 bars). The 4-bar template version's effects reach their crescendo at the end of 4 bars while the 8-bar version completes its modulation at the end of 8-bars. I recommend that you try both.

***Clicks and pops can be caused by unstable BPM from external clocking sources. To avoid this use a stable clocking source such as the Octatrack itself.

***Audio MIDI Channels are disabled by default.

- Effects with an asterisk have FREEZE delays.

- "ALL" refers to effects that effect the entire mix with the same effect on both inputs A/B and C/D.

***Be sure RECORD QUICK MODE is enabled in your system settings. --> PROJECT --> SYSTEM --> PERSONALIZE --> RECORD QUICK MODE (ENABLE)

***Transport Send/Receive, Clock Send/Receive, and Program Change Send are all active by default and set to MIDI channel 10. Do not send the Octatrack a clock source when you want the Octatrack to be the master clock. FUNC + MIDI to enter MIDI clock settings, here you can disable or change MIDI clock settings.

AUDIO ROUTING: Insert your DRUMS/PERCUSSION into the A/B inputs of the Octatrack and insert your MELODIC instruments into the C/D inputs. This is important for the effects to sound as intended.

TO RECORD A REMIX TRACK: 

Method 1: Select Track 4 and HOLD REC-3, this will initiate a recording quantized to a 16th note. This will record for as long as you HOLD the REC-3 button for a maximum of 64 steps (4-bars)

Method 2: Press YES. This will initiate a recording at the next 4-bar interval for a recording of 4-bars in length.

***Recording without record quick mode enabled will require you to hold track 4 and press REC-3 twice as opposed to just pressing REC-3 twice after the recording has initiated.

TO SAVE A RECORDING TO FILE: Press FUNC + REC 3 and choose "Save This Recording". This is useful for creating stems to save and use in other projects or to transfer to your computer.

COMPRESSORS: Separate compressors are available on both stereo input sets A/B and C/D. By default, they apply mild tasteful compression to your whole mix.

SIDECHAIN PUMPING: Sidechain pumping is available on all patterns and all parts. By default the pattern is 4 on the floor. To use the sidechain pumping effect turn up LFO 1 depth on Track 5. To adjust where the ducking occurs copy and paste the BRIGHT GREEN TRIGS on Track 5. You can externally trigger SIDECHAIN PUMPING by sending a MIDI note to CHANNEL 5 on the Octatrack.

STUTTER FX: FREEZE DELAYS are available separately on Tracks 1 and 5. To use the the FREEZE DELAY hold FUNC + DOWN ARROW and select DELAY CONTROL. GREEN button 9 controls the FREEZE DELAY for inputs A/B and GREEN button 13 controls the freeze delay for inputs C/D. Press 9 + 13 to FREEZE the entire mix. FREEZE DELAYS occur before effects are applied so you can hold a frozen buffer and then apply effects.

FX BLOCKS: Space, Build, Crush, Party

64 Scenes across 4 Parts. To move to a different set of 16 scenes/fx press PART and use the arrow keys to select a new SET OF 16 EFFECTS.

NOISE SWEEPS: To change to an alternate less resonant noise sweep double press T8 and select FLEX slot 1. This is on a per PART basis and Per BANK basis. You may see a "!" on your Track 8 Flex track when you bring the tempo above 200 BPM, that means the Octatrack can not guess the BPM of the white noise sample. This is no problem and you can ignore that.

To adjust the noise sweeps volume relative to your music, adjust the TRACK LEVEL on Track 8.

Scenes 1-16:

Part 1 - Space

1. Hallway Riser

2. Space Return

3. 1/2 Note Filtered Looper (ALL) *

4. Surco Riser V2 (All) *

5. Space Drummer

6. Acid Delay

7. Delay Riser w/ Noise

8. EZ Drummer *

9. High Pass Filter

10. Low Pass Filter

11. Resonate High Pass (ALL)

12. EZ Drummer + Noise Riser *

13. Acid Delay + Noise Ripper Riser

14. High Pass Noise Riser

15. Noise Pump Riser

16. REMIX TRACK (C/D) (Press YES or HOLD REC-3)

Part 2: Build

1. Chorus Riser *

2. Big Stereo Riser *

3. Stereo Drum Riser *

4. Stereo Drum High Filter

5. Modulated Chorus Filter

6. Off World Filter

7. Chorus and Smile Pass 1/2 Note Looper *

8. Chorus and Smile Pass

9. High Pass Filter

10. Low Pass Filter

11. Rhythmic Stutter (to customize the stutter rhythm open LFO menu 2 on track 5 and adjust the LFO designer)

12. Chorus Pump + Noise Riser *

13. High Sweep Stereo Riser + Noise *

14. Hi-Chorus Noise Pump Riser

15. Chorus Ripper Noise Riser *

16. REMIX TRACK (C/D) (Press YES or HOLD REC-3)

Part 3: Crush

1. Crush Filter

2. Burning Filter Mod

3. Death Punk Filter *

4. Ghost *

5. Poltergeist *

6. Boiler Room

7. Walk Lightly

8. Flanger Buildup

9. High Pass Filter

10. Low Pass Filter

11. Dreamy Highpass

12. EZ Drummer 2 + Noise Riser *

13. Flanger Build Up + Noise Pump Riser *

14. Poltergeist Noise Riser *

15. Ghost Saw Noise Riser *

16. REMIX TRACK (C/D) (Press YES or HOLD REC-3)

Part 4: Party

1. Echo Freeze (16th notes) (ALL) *

2. Echo Breeze (ALL) *

3. Daft Punk Effect Alternate Version (ALL) *

4. Rhythm Ripper

5. LFO Twist (ALL) *

6. Synth Twister (Mutes Drums) *

7. Lo-Fi Build

8. Tape Stop (ALL)

9. High Pass Filter

10. Low Pass Filter

11. Space Breaker

12. Polybeat Comb Noise Riser *

13. Rhythm Ripper Noise Riser

14. Dirty Comb Noise Riser

15. Tape Stop Comb Noise Riser *

16. REMIX TRACK (C/D) (Press YES or HOLD REC-3)

7.24.24

Added a 4-Bar Effects Version

Deleted unwanted MIDI notes from MIDI Track 8

Files

Comments

mhCRISPO

I'm mixed up a little bit ... is this the Ultimate Remixer upgraded?

ezbot

Pretty much! It has the noise sweeps and no looper. So all the new FX + a REMIX track.

mhCRISPO

Exciting! Thanks !

Hanjo Synth

Matt! Watched video. Love the track and quick showcase, thanks for all the great work. I wonder is it effectively the same as running a loop on the melody only scene of the OG template?

ezbot

Yeah, basically!

NoisioN

As I understand it, the remixer just replaces a remix track instead of the full looper, but it leaves the drums going. Is that something that can be added to the hybrid performance mixer? Also I didn’t really understand why the looper isn’t useful just because the track is the master clock. Wouldn’t it be equally as tricky if the track wasn’t the clock?

NoisioN

Great work by the way!!!

ezbot

When the OT is not the master you can change patterns externally and stay on the same scene on the OT, that makes it possible to use the looper effectively. Otherwise when you change patterns from the OT, the scene will change and you will no longer be in the looper.

ezbot

I could remove the looper from the Hybrid template and switch it to a REMIX track