[BB80] Work 202511 13-29 (Patreon)
Content
[Video-影片] 2025-11-13 Inventory testhttps://x.com/MedioTing/status/1988744092923437517獨立物品欄試作
====[Video-影片] [BB80] Attribute Assignment 2025 11 14https://x.com/MedioTing/status/1989118696598696446
實體屬性系統[所有可互動角色以及生物都會使用這套系統]肌肉-力量 近戰及某些力量互動有關神經-反應 命中率及某些反應互動有關-槍械的基礎命中率很差但威力強大骨骼-提升可承受傷勢上限能量-魔法及儀式效果意志-製作成功率及魔法使用次數上限絕源-減小能量或精神攻擊所造成的損傷Entity Attribute System [Applies to all interactive characters and creatures]Muscle-Strength: Affects melee combat and certain strength-based interactionsNerves-Reaction: Affects hit chance and certain reaction-based interactions - Firearms have poor base accuracy but high damageBones-Increases maximum injury thresholdEnergy-Affects magic and ritual effectsWill-Determines crafting success rate and maximum magic usage countResilience-Reduces damage from energy or psychic attacks
==[Video-影片] [BB80] Inventory item transfer function completed 2025 11 17https://x.com/MedioTing/status/1990235649270751417
獨立物品欄實施現在開始,如果到家以外的地方,你需要決定你的物品,準備你的物品如果你在冒險中倒下,你會失去這些物品我希望玩家能有準備好一些東西,去冒險,在過程裡找到一堆東西,之後帶回家如果你不喜歡失去物品的設定,你可以S&L,但冒險過程無法儲存我更希望玩家能接受冒險過程的失敗另外,冒險中倒會有Caven傷受情節Separate Inventory System ImplementationFrom now on, when venturing outside your home, you must decide and prepare your inventory.Should you fall during an adventure, you will lose these items.I want players to prepare essentials for their journey, discover various items along the way, and bring them home afterward.If you dislike the item loss mechanic, you may save and load, but the adventure process itself cannot be saved.I strongly encourage players to embrace the possibility of failure during adventures.Additionally, falling during an adventure triggers an extra “Caven's Wounded” plot.
==[Video-影片] [BB80] Adventure System Simple Move System Feasible 2025 11 25https://x.com/MedioTing/status/1993333128178680194https://x.com/MedioTing/status/1993781728859836924
[Video-影片] [BB80] Lock Picking 2025 11 28https://x.com/MedioTing/status/1994394393932165450[Video-影片][BB80] Password Lock 2025 11 30https://x.com/MedioTing/status/1995157421468402068
大部份的鎖都會用這系統來處理未來可能會有像是限時開鎖,如果你沒有在時限完成,鎖的進度會返回一階更易令開鎖器損壞的鎖自動轉動的鎖
Lock-related gamesMost locks will use this system for processing.Future features may include:Time-limited unlocking—if you fail to complete within the time limit, the lock's progress will revert one stage.Locks more prone to damaging unlocking devices.Automatically rotating locks.
==[Video-影片][BB80] items at locations | adventures inventory 2025 12 01https://x.com/MedioTing/status/1995289231485468727冒險地點自帶的可搜索物品你可以放置自己的物品NPC或實體可以放下物品死去的動物或人或實體會殘留它們的屍體
Searchable items native to adventure locationsYou may place your own itemsNPCs or entities may drop itemsDead animals, humans, or entities will leave behind their corpses
====Concepts and Miscellaneous Pictures概念和雜圖
健身衣服的概念Concept of Fitness Clothing
睡衣的概念Concept of Sleepwearhttps://x.com/MedioTing/status/1996307654659153940
冒險系統概念Adventure System Concept