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Dear Patreons,

We are thrilled to announce that our Tier 5 supporters will now have exclusive access to the game Sanctuary Shattered Sun!

Yes, you read that right. Tier 5 supporters can dive into the world of Sanctuary Shattered Sun and experience the game firsthand. We can't wait for you to explore, enjoy, and provide your valuable feedback. Head on over to the Membership page to upgrade your account.

But that's not all! We are also rolling out the latest patch for version 0.39. Here’s a sneak peek at what’s new:

  • Fixed a bug with attack orders

  • Made lasers hit targets more accurately

  • Made lasers damage targets more consistently (there is still another fix on the way in a future patch!)

  • Made survival a bit nicer with a cool objective to survive, and some tweaks

  • Adjusted the water shaders a little, and also fixed some bugs with them

  • We added victory and defeat conditions to the survival mode so you can lose or win now!

  • High arc firing weapons had a bug where they would fire too high sometimes. This is now fixed, but doesn't affect most cases for them.

  • Improved a few VFX here and there and fixed some bugs with them here and there

  • The eco panel now has harvest indicators - at the bottom for each resource - showing how much you are harvesting and your total for this game

  • Fixed some bugs to do with eco calculations, and overall improved the maths behind it

  • Improved formation move with better visualisations and behaviours

  • Fixed t2 raid vehicles for the EDA hovering above the ground

  • Improved the performance of the UI a bit

  • Fixed being able to freeze and shatter on maps where that wasn't supposed to be allowed

  • Improved selection systems to make them more accurate and robust

  • Fixed strategic icons for some air units not working correctly

  • Added targeting bones for some large units

  • Improved the camera controller a little bit, this is mostly not visible but the playable area is centered more nicely in the max zoom out distance

  • Fixed an issue with holograms being left over when an engineer building them dies

  • Added some order buttons for move, attack-move and attack.

  • Fixed t3 alloy furnaces not having adjacency bonuses

  • And fixes and improvements to many more things that aren't so visible!

Your feedback has been instrumental in shaping the game, and we look forward to hearing your thoughts on these updates. As always, your support makes all of this possible, and we are deeply grateful.

Stay tuned for more updates, and thank you for being an essential part of our journey. Enjoy the game, and happy gaming!

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Comments

Ferenc Fajkusz

Awesome! 2 things, though: I am hoping for a slider where I can adjust the appearance of the Strategic Icons over the units, because for now, they appear to early, and they block the view of your gorgeous unit models. Idea: Values set to a % of the Max zoom level: 25%-35%-55%-65%-75%-90% The second: Sorry to say, but the EDA flying unit designs look tragic. This drone style design doesn't work for me at all. I was expecting some aircraft that resembles to something that actual humans built, or what was created in other sci-fi universes. Apart from these, looking forward to the upcoming patches! Happy Sunday!;))

comicaldan

Dose this work the same as the beta access when you have paid for it once you keep it ?