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In this interview, OzoneX reveals the secrets behind the job of a technical artist. He is the end of our production pipeline, and explains how he creates some of the amazing effects that turn our pieces of work into a fully fledged game!

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Sanctuary RTS | Interview with OzoneX

In this interview, we discuss with OzoneX the details of his role as a technical artist and how he creates cohesion from our separate assets and develops it into our game! Website : https://www.sanctuary-rts.com Discord : https://discord.gg/e8ucMCrp73 twitter : https://twitter.com/sanctuarygame1 Instagram : https://www.instagram.com/sanctuarygame facebook : https://www.facebook.com/SanctuaryGame VK : https://vk.com/public205005031 Patreon : https://www.patreon.com/SanctuaryRTS

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