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Sanctuary: Shattered Sun | New Visual Effects added in July 2022

Sanctuary: Shattered Sun is an RTS currently in development Website: https://www.sanctuaryrts.com/ Patreon: https://www.patreon.com/sanctuaryrts Discord: https://discord.gg/sanctuaryrts Facebook: https://www.facebook.com/sanctuaryrts Reddit: https://www.reddit.com/r/sanctuaryrts Twitter: https://twitter.com/sanctuaryrts Instagram: https://www.instagram.com/sanctuaryrts Twitch: https://www.twitch.tv/sanctuaryrts VK: https://vk.com/sanctuaryrts

Comments

Nicholas Brown

Looking better and better every update! Keep up the good work!

Tyler Gorzney

yeeeeeeeessssssssss.......so nice to see everything coming together at last! This is looking great! Seriously...your effects are looking like baked simulated volumetric texture animations. Curious...is the video showing effects in real-time? It's a personal preference, but I would prefer that effects are as fast as possible but not feel like they are sped up. To me, the less time an efect is on screen the distracting it is and the less time it covers up important information on screen, like units etc. Would be awesome to see someone develop a MOD for the map editor to include an FX editor, where you could manipulate as many variables as possible and see the effects in editor, then export the text/code/lua needed for the MOD. With all the textures, flip books etc you already have available, I would love to play with an editor like that to make new effects.

Sanctuary: Shattered Sun

mod-wise I'm pretty sure as it stands currently you can already do exactly that. all in-game assets like props or VFX are loaded via .sanpack, our open file type and this exposes a ton of values to the Lua side of things. You can also very easily edit or make your own .sanpack. As for the speed I find it fast enough, and yes this is real time. -tatsu