Daily Report - 29/01/2024 (Patreon)
Content
New lighting
Still working on rooms

Whilst the rooms are mainly done now, we added some glorious (but acceptable) scope creep with reworking how our lighting works. Our previous lights worked in a circle, going through walls and lighting up both the inside and outside of the stage. There are currently still some issues with lights, mainly performance (glorious 10fps cinematic gameplay), and lights going through corners at points. With some culling, and fighting with the collisions, these should be doable.
What’s next?
Since both rooms and lights are extremely visual, I will have to wait with making the trailer and updating the screenshots for our store page. We’re currently one week out of Next Fest, and whilst we have at this point gone extremely over schedule with rooms, I hope we can soon get it done. In the meantime I will just keep working on building a backlog.
“I told a game dev a joke, but they didn't laugh. I guess my humor was out of their scope.”
Marnix Wyns
Producer & Creative Director @ BiteMe Games