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Big update coming next week: Alive
If all goes as planned I'd expect the update to include a better plugin UI, to introduce automatic body movement and a new general mood system that can be controlled through triggers and by other plugins. I might add more features than that, there's a lot that can be done character-wise and that I wanted to do in vam for a long time.


Maybe some update: Ticklish
I'll probably concentrate just on Alive but I might add a thing or two to Ticklish as well. Some of the things I had in mind for Ticklish I might actually do in Alive instead. The idea I had for meters like excitement & pain maybe makes more sense to be part of Alive and have that plugin as a single character/personality-management plugin that allows other plugins to tap-in and alter those meters. This would allow Alive to be a sort of framework and other plugins like Ticklish to use it and expand the experience instead of doing their own separate thing in their own bubble


Notable mentions: Announcer, Klub, Haptics
Haptics - I might do a quick oculus update sometime in the near future because I don't think it would be very difficult. I'll probably not go for steamvr though because i'd have to make a dll again and i hated that, it's a nightmare to test
Klub - one way or another this is gonna happen one day! I might not get to do all I had in mind for Aeternum with strategy/management, cities and all that. But a decent strip club with some simple management mechanics like income & girls skills is a must-have for me
Announcer - I'll give it a go at this sometime soon, it's something that would bring a lot of nuance to VAM for me. Klub for example with a TTS announcer announcing the girls whatever you name them and keeping the introductions always fresh and not repetitive would be pretty sick

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