PLUGIN UPDATE: Alive v7 (files) (Patreon)
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Content
Happy Friday! This update makes Alive a bit more playable and fun. This time around I tried to go a bit more pro at it, refactored the code with scale in mind and started using a proper C# code editor instead of notepad++ like i was modding vam with until now lol. There are lots of new features to play around with and the experience overall is a bit more polished.
I hope you enjoy! If you like it, please make sure to leave a review on the hub as it will help others to find it and try it out too.
CHANGES
- sound - fixed issues with tickling sound reactions
- sound - replaced skin collision sounds with better quality ones
- sound - added more sounds like grunts, panting & moaning (deeper grunts? not true moaning yet)
- touch detection - improved spacing between sounds for more immersive skin collision sounds
- touch detection - added logic to prevent hits with floor atoms causing sounds & states to increase on animations like dances or walking
- touch reaction - added different customizable reactions (movement of the body part that got collided with) for each type of touch tease/caress/spank
- idle - added head idle movement and slider
- idle - added general body idle movement and slider
- idle - added extra hip idle movement and slider
- idle - added extra chest idle movement and slider
- code refactoring
- bug fixes, removed some errors messages & logs
INSTRUCTIONS
When added to a new scene, sounds will start to be added one by one as they get requested to be played so it takes a bit for sounds to kick in. To skip that and get them faster you can click Help > Preload all AE sounds and this will add all the sounds to the scene. Once saved that scene will automatically load the sounds next time. I could automatically preload them but I figured some of you maybe don't want to use sounds at all or do custom sounds, didn't want to muddy the scene unnecessarily
DEPENDENCIES
Same as before, AshAuryn's expressions pack
Files
Previews only