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I gave it a go at asset physics out of curiosity. It's difficult and haven't figured it out entirely yet but it looks promising so far. The asset in the video had just one joint. It would need like 10-20 of them and it should work like the vam vanilla flexible toy. It works with gravity too, like bending when the position changes, in the video I had the spring set too tight and it's barely noticeable.

There's other stuff that take priority to keep this patreon thing going and hopefully growing again. But I'll try to work at this too, try to figure it out and do some cool toys with physics


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Virtamate wip asset physics, Akarana city

song: https://soundcloud.com/atch-music/first-light

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