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  • SPQR.SPQRAlive.25.var.depend.txt
  • SPQR.SPQRAlive.25.var
  • SPQR.SPQRAliveResources.4.var

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The biggest new feature in v25 is the posing system. This allows shuffling the poses for specific body parts while keeping the rest of the body as it is. I'm using the awesome standing poses packs made by klphgz (https://www.patreon.com/klphgz) that I edited for AEStudio previously. 

Models now also get sweaty skin as the breathing rate goes higher and nipples harder as the arousal level increases. Fixes & adjustments have been made to make the experience a bit better for sound levels, VirtualDoll movement, teleport system & more:

CHANGELOG v25

- FIX: fixed some sounds going through collision contact audio instead of head audio, bad volume & not respecting voice settings
- CHANGE: switched breathing to a separate audio source; added stop & cooldown for breathing sounds when head audio voice happens; volume adjustments
- CHANGE: Switched maximum breathing rate to 30 from 40
- CHANGE: smoother mouth-breathe procedural animations
- NEW: added new internal logic to control volume for specific sounds or groups to prevent having to edit them individually manually
- FIX: fixed MoveMarker positioning to stay closer to the actual head and not the head controller
- NEW: Added halo asset to AliveResources; to be used as selected person indicator on new upcoming UI & easier movement; option in settings tabs, by default it's hidden
- FIX: made move marker more responsive, prevent up-down movement on quick drag
- NEW: added logic to allow spawning assets from code
- CHANGE: set sticky head&hips posing to off by default (planning to do idle hand animations & that's in the way)
- FIX: VirtualDoll recalculate hip & chest rotation on VD enable to prevent diagonal movement instead of up/down or back/forth
- NEW: Added sweat, increased skin glossiness on high breathing rate; can be disabled in the settings tab
- NEW: added nipple erection linked to the arousal system and option to turn it off in the settings tab
- NEW: added logic to pose the model or specific body parts by reading normal poses files
- NEW: added Posing tab with buttons & triggers to randomize the person posing for the full body or just body parts


INSTRUCTIONS
- add the Alive.cslist plugin to a person atom
- hit Reset Pose to make sure the person has the default vam setup
- you should be able to interact with the model now with touches, there are 3 different types of touches based on velocity (tease, caress, spank)
- use the plugin UI to give commands or customize reactions & features

DEPENDENCIES (same as before)
- https://hub.virtamate.com/resources/ashauryns-sexpressions-174-morphs-legacy.1177/
- https://hub.virtamate.com/resources/ashauryns-pose-tools-legacy-brows-eyes-frowns-hands-smiles-and-visemes.1178/
- https://hub.virtamate.com/resources/ashauryns-expressions-43-morphs-legacy.1179/
-
https://hub.virtamate.com/resources/mocap-based-expression-movements.983/


CREDITS
- Morphs by Ashauryn and Jackaroo
- Poses by klphgz

Files

Previews only

Alive v25 posing

This is "Alive v25 posing" by xspqrx on Vimeo, the home for high quality videos and the people who love them.

Comments

Vitlam

wow, that's a lot of new features, great work!

thomas d

Wow, you did it again. Took a look at your posing feature and I must say this is a leap forward. I am impressed. I have only had a little time to look at it. What would be great if there is a setting for posing, that allows me to select what gets posed, (like you have to touch areas) randomly for a specified random time, example randomly my selects happen between 10 and 20 seconds. And if I can created a button to start and stop it that it would be even greater. I am using your Yaap plugin with 40 buttons to switch dances, and start and stop (and about 15 other plugins, including Alive). If I could combine the posing randomly when I stop the BVH dance that would be quite nice. Thank you so much for making VAM better! I will consider dropping some of my other patreon supports, to move up to your next tier.

SPQRAeternum

thank you! nah bro, it's fine, i'm doing ok don't worry about me, keep supporting them! i know what you mean, i have some bigger things in mind for posing but i need to finish and release something else before, a new UI. doing stuff like that through vam UI is way too complicated and messy, impossible to scale & maintain

thomas d

Actually it works beautifully with the actrandomizer plugin. Truly amazing stuff. I can select which body movements from Alive plugin to randomly pose in it. I have a weird problem where my setting for plugins don't seem to hold after saving the scene and reopening. Not sure yet if its all my scenes or just some of them. Have you seen that before? Pretty sure nothing to do with your plugins specifically, but at least in this one scene I am working on they do not hold after saving and reopening the scene either. There is a bunch of other scripts as well, not just yours. Any ideas? Now I have to spend 5 minutes resetting up. At least a few, like alive have the save setting, that I can just reload the settings.

SPQRAeternum

some stuff reset when you change the model, some plugins settings get saved as part of the look and if you trigger any change on that some plugin values might get updated with what's in the look or reset. i'd give it a try at clearing the cache too, maybe that's causing some issues. if you still have problems, i'd try it on the default scene, something simple, test one of them plugins, save the scene and reload it and see what happens. If it works then it might be something with the other scene (maybe it reloads the model as a subscene or something like that), if it doesn't work it might be something with your vam. it would be very odd though. let me know and i'll look more into it

Anonymous

The audio is very low for me now, even with the volume maxed.

SPQRAeternum

is that compared to another plugin? if so pls let me know which. since vam has no actual sounds playing all i'm going by is making the lowest sounds (breathing) audible and equalize the rest around that. if i turn the volume higher on custom sounds, some internal sounds will become useless like all the breathing

Anonymous

v24 levels are great while v25 is extremely low. Comparing it to v24, it seems like the breathing and moans are a 1/3rd as loud while noises like the arousal squishes are basically unhearable.

SPQRAeternum

i'll see what i can do about that. some people complained about v24 sounds being too loud lol. i might do a poll thing to ask you guys what's the best normal volume for a sound and stick with that since there are 0 sounds played by vam itself, there's no reference, everyone is setting some random values that seem ok for them. if you compare it to vammoan it might be loud, if you compare it to a custom scene it might be too low

Tomek

Would be great if the different sounds were optional so it can be combined with VAMMoan.

SPQRAeternum

you can turn them off in the plugin menu by unchecking "Enable Alive Audio" in the Audio tab

Tomek

I know but this also de-activates slap sounds such, that's the issue.

SPQRAeternum

I'd waste waaaay too much time on maintaining features separately, especially sound. With the time I have I'd rather make new stuff and make things smoother & easier here. For advanced users that want to do their own thing I have other plugins to go crazy creative with them. Like you could recreate the slapping sounds feature here with ExtraTriggers + MacGruber's Logicbricks in 10 minutes But there's also a spanking plugin that inspired the slap sounds feature, not on the hub because it predates it but you can find on reddit, google spanking mod virtamate reddit, maybe that can help