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  • SPQR.SPQRAlive.29.var

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Content

This is mostly an update with background stuff for the new UI that's coming up soon but I also included a few fixes & changes to make the current experience a bit cleaner & richer. There's two new personality traits similar to happy: sad and angry. There's also new touch expressions: models will react more to random touches and with different reactions for each type of touch. Head movement has been adjusted to be less erratic. In previous version models used to drift their heads too quickly and too often.


CHANGELOG

- FIX: fixed issue with sounds assetbundle not loading when plugin is loaded after an older Alive version
- CHANGE: Removed halo checkbox, halo to be controlled by AEUI
- CHANGE: Keep knees & elbows controllers On when loading Alive if they're already On
- FIX: smoother head animation, fewer robotic head turns
- NEW: added autokiss distance slider in Idle Body Movement & fixed distance to be relative to actual head rather than the head controller which can be way off
- CHANGE: adjusted chest rotation for less often dramatic turns
- FIX: removed old hip idle movement driven by cycle forces overlapping with controller driven movement
- NEW: removed old random touch expressions settings not working, added new expressions on tease,caress & spank touches
- NEW: added new Sad & Angry personality traits
- code cleanup & background functionality for AEUI


INSTRUCTIONS

- no dependencies required
- add Alive.cslist as a plugin to a Person atom

Files

Previews only

Comments

keycode

new interface?? I hope it will look absolutely not invasive or with very small elements when we are in play mode... maybe similar to the "cue" (by Via5) plugin or even better (why not!)? I am sure you were considering the argument, sorry for bothering and my best wishes for 2023. 👌😊

VirtaFan

Ahhh yes. Thank you for the knee and elbow fix! You rule. Cant wait to check out the new head movements.

chris r

man youre a remarkably prolific mega scripting factory of coding magic, can't wait to try 29 and play with the future of where this is all going

Nobert

Iv noticed those small changes in expressions, maybe the orgasms still look bit-over the top. but a new simplified options looks great. ,,Sad'' state especially. Will save this version somewhere aside in a distant folder and waiting for new updates. Keep on killing it (smiles/laughs)

thomas d

Well, I have finally downloaded an update. I was still on v26 and afraid to update, as I had it working so well with my other plugins. I have not had the chance to put it through its paces yet and try out each new feature. But so far so good. Maybe this evening Ill have a chance to really dive into it. Its exciting to see what your improvements look like in VR. **I looked at this plugin a little more, sound and movement, expressions all seem better. What are the differences in the Gaze modes, is that just where the person looks, at a target or at the player? Will there be more modes? This is small, but maybe sometime in your updates, you can add what preset the plugin is currently using. I do have about 10 presets configured and it would just be nice if I knew the current one I was using. Maybe put on the main screen so If I am good I don't have to even go into presets. I still use a number of other mods (Blushing and Tears, others), and together with yours, the woman, reacts quite amazingly. Expressions sometimes priceless. Never seen it quite that FANTASTIC in real life. Still quite fun to witness.