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This update includes the first experimental release of my new UI system. I only recommend it to people curious to see how this is progressing, I wouldn't use it for general purposes yet as it might have bugs.


Alive itself works the same as before, the new UI is a separate script inside the var. You can ignore the new UI if you want to.

If you encounter any issues or you have any suggestions, let me know!

HOW IT WORKS

- Alive.cslist  - works the same, this is the plugin that you add to a person
- Aeternum.cslist [optional] - you can add this as a session plugin and the new UI should appear

On desktop, F2 toggles the UI on and off. There's also a button for that in the normal vam UI of the plugin.
In VR you'll have to pick a hand the first time running it (from the normal vam plugin menu, you can click load preset left or right) and adjust the position to your liking.  

The VR watch has two buttons: the first toggles the UI on/off. The second snaps the UI back to the hand. If you move the UI by dragging it around, it will unsnap from the hand:


APPS

The apps included are quick experimental things for now and should see a lot of changes soon so I wouldn't get too attached to them but here's how they work now:

Music - you can create folders in Saves/AEmusic. After you run the UI the first time it will create a "Demo" folder there with the demo songs included. You can copy that folder structure and make your own playlists

Settings - a few experimental settings. I included the stuff I always used myself as session plugins: a framerate limiter (similar I think to MacGruber's framelimiter but likely not as good as that one), a physics limiter (similar to SPQRPerformance), a VAM master volume, etc.

Some apps are character apps, and they will appear only when a character is selected.

Character - when clicking on the bottom circle button you'll go to a characters lists (all models with Alive in the scene). You can select a character by clicking on their avatar. From this menu you can also remove or add new characters to the scene.

When a character (person atom with Alive) is selected, the characters apps will also appear in the list. 

Clothes - list of local clothes presets - there's a known bug with colors/customization not always loading completely the first time if it has big textures, requires clicking a second time
Hair  - list of local hair presets & first test with altering colors with the new UI
Posing - has only a quick test for hand posing for now, I plan to add here posing options for the whole body


CHANGELOG V32

ALIVE

- FIX: delayed controllers adjustments on plugin load to prevent issues with slow loading scenes
- CHANGE: store legacy look preset name when it gets changed with aeternum ui to have thumbnail
- CHANGE: removed hand fingers occasional morphs refresh to allow new hand posing
- CHANGE: Help > remove all atoms button changed to remove all alive atoms in the scene, not just the ones linked to the current person
- CHANGE: Adjusted procedural kiss animation to be less exaggerated
- FIX: fixed some abrupt head movement spasms happening sometimes, especially on kiss animation
- CHANGE: Set controllers auto fix to off by default, still causing too many issues (in Handling tab)


AEUI

- NEW: Added first working version of the new UI as Aeternum.cslist (scene plugin)
- NEW: Added music app to play local music, (known bug current time is the same as total time)
- NEW: Added settings app with a few experimental settings
- NEW: Added character app to change, remove and add characters with Alive to the scene; logic to hide person apps when no character is selected
- NEW: Added basic clothes & hair apps; clothes has a bug I haven't figured out yet, the first time when loading a clothing preset in memory it will not load all colors/settings and requires clicking twice the preset for it to load correctly
- NEW: Added cross-scene logic to allow Aeternum UI to work as a session plugin
- NEW: Added autocleanup of the AE UI when loading scenes with AE atoms but without having Aeternum UI enabled


FILES

SPQR.SPQRAlive.32.var
SPQR.SPQRAlive.32.var.depend.txt
https://hub.virtamate.com/resources/vam-widgets.28557/ (dependency)


CREDITS

credits for the resources used & songs can be found in the main post on the hub:
https://hub.virtamate.com/resources/alive.15483/


Files

Previews only

UPDATE: Alive v32 with new UI

First experimental release of the new UI system for Alive #Virtamate #adultgames SONG: Sappheiros - Awake https://soundcloud.com/sappheirosmusic/awake-1 Awake By Sappheiros is licensed under a Creative Commons License. http://creativecommons.org/licenses/by/3.0/ https://www.patreon.com/sappheiros

Comments

thomas d

This is interesting for sure. I did have trouble finding the aeternum.cslist file to load to the sessions plugin. I finally just unzipped the var and put it in, and loaded it. I had even searched for it before that and could not find it. IDK what I'm doing. I opened and closed it in watch screen a few times, left it and step away a few minutes came back and clicked the top part of watch to open and it hung for a while and then loaded after about a minute? This happened multiple time. I think it happens when I take off the headset, and put it back on. Otherwise it worked good. Also, most the time, I am not seeing the song list or the set, in either tab, if I click play it does play the abyss. I looked at the folder and there were songs in it and I put some more in it, but I did not see them. I created my own folder with a list, still nothing. Finally after I deleted the character and manually created a character, It worked. I could see the set and list of songs. Then the next time I went in they were gone!? I swear to god when I moved over a bit, and clicked the call button I thought she would walk over to me. LOL. The clothes, hair, I guess are not setup. Was not sure if I needed to put presets in a folder or something. Should I be able to add a person, that is not already in the scene? I could not, in the widget. I was not clear on how to select the halo and then remove it later. Lastly is there a way to resize the widget, I would like to make it about half that size, it would be nice if we can adjust in with slider or something. Any way, I know this is early test release, and IDK what I am doing. It will be interesting to see how it develops.

thomas d

I figured out the halo, select and unselect the person box, where it turns blue, when selected. Also, everything I tried was in VR, I did not try desktop. I did not see and of the hair color options in the vr mode. I think it just said Load.

XadamadaX

Looks great, can't wait to see more functions in the UI

Daniel

The new update is great! I just noticed that the orgasm animation doesn’t work on this version for some reason only when triggered🤔

SPQRAeternum

thank you! I don't remember changing anything in that regard in v32, but I did I think in v31 or v30. I'll check it out and try to fix it. thanks for letting me know!

SPQRAeternum

If i recall correctly I changed it so that it's less exaggerated because for some people on their models resembled what they called to be close to demonic possession. So it might be just that, it could bee too mild now on other models. but i'll check it out

Daniel

Awesome! Yeah it doesn’t really trigger the orgasm by itself for some reason. Thank YOU for all your hard work. You are truly talented!

SPQRAeternum

i found the issue and it should be fixed in the next version coming this week. thanks for letting me know!

Dakoto

I think i missed something when i load Aeternum as a plugin session i got this error : !> Compile of SPQR.SPQRAlive.32:/Custom/Scripts/SPQR/Alive/Aeternum.cslist failed. Errors: !> [CS1061]: Type `SuperController' does not contain a definition for `LoadedSceneName' and no extension method `LoadedSceneName' of type `SuperController' could be found. Are you missing an assembly reference? in at [1, 255] (i downloaded the dependency so i don t think that s related)

SPQRAeternum

I think you're using an older vam (1.20.x), some of this newer stuff will not work on that, only on the current version (1.21.x)

Dakoto

Yep that was it, forget to update to last version, thanks :)