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​Thanks to all the supporters!

See all the information in the MixMods post.

Video: https://youtu.be/PLDFe-85-Rw

Added volumetric sound system that follows the shape of an object or area based on spheres or boxes (with rotation support). Thus the sound of the LS port has been updated to this system instead of point sound.

Added volumetric sound to the Blueberry brewery.

More areas of Ocean Docks have been filled with ambient sounds, including engine and smokestack sounds, which have also been reused in other factories and refineries throughout San Andreas.

Fixes and improvements to the vehicle sound system, especially the 3D directional effect, which now has more natural stereo and volume, and standardizes the sound max distance limit (since sounds for Assetto Corsa do not pay attention to this).

Improved the backfire system, now more realistic and exports the information for mods to add visual effects.

Download version 07-25. For beta supporters on 01.08.25 (DD.MM.YY) and 01.09.25 for the public. Possible bug fixes will be updated in the same download link.

Sharing is prohibited until specific dates.

Files

69.03 MB file on MEGA

Comments

00 pium

dont works, game just dont see the banks in samp

Junior_Djjr

People tested it on SAMP and it worked, send the soundize.log and soundizeserver.log (use pastebin site or something to send the whole thing). Will be useful too also the logs using singleplayer.

00 pium

so sorry my bad! every banks from asseto corso will be works with soundize?

Junior_Djjr

Yes may work. I think only some very old ones don't, but there are some that don't even work on the new Assetto Corsa anymore (I mean, like newer than 2016). Basically any mod for Assetto Corsa that you find out there will work when using the bank from it.

00 pium

hi! is it possible to add new events/bus? for exaple sound of wind or collisiions sounds

NoMercy

Não está funcionando no samp. Aparece que nenhum bank foi encontrado. Poderia fazer um tutorial, de como fazer funcionar no samp da forma correta? O fmod antigo, estava funcionando, porém, esse não. --- It’s not working in SA-MP. It says that no bank was found. Could you make a tutorial on how to make it work correctly in SA-MP? The old FMOD was working, but this one isn’t.

Junior_Djjr

Outras pessoas disseram que funciona sim no SAMP, tem certeza que é problema do SAMP? Você realmente testou no singleplayer e estava funcionando? Instalou realmente todas as pastas?