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Chapter 9: We will configure OSC (Open Sound Control) to our project to allow us to use mobile devices to control the setup via touch input (with ZigSim or TouchOSC).

Files

Previews only

OSC Touch Input to Unreal Engine (UE5) ZigSim / TouchOSC [Tutorial] | NTRCT: New Media Art

Even if you don’t take the course, you’ll learn how to use OSC apps (ZigSim, ToucOSC) with UE5. If you want to access the rest of the course, Patreon: http://www.ntrct.live Also available on other platforms, but slightly higher price due to platform fees: https://www.udemy.com/course/unreal-engine-physics-interactive-art-with-osc/?referralCode=B3CA24CA703177C1EA5E Sub-Chapters: 00:00 | 0. BP_OSC - Server Setup 05:21 | 1. BP_OSC - OSC Input Mode 08:40 | 2. OSC - ZigSim vs TouchOSC 10:13 | 3. BP_OSC - ZigSim Receive Test 11:56 | 4. BP_OSC - Extract ZigSim Values 19:16 | 5. BP_MyLevel - Apply OSC Values 24:16 | 6. ZigSim - Run & Fix Issues 26:40 | 7. TouchOSC - Document Setup 31:04 | 8. BP_OSC - TouchOSC Modification 35:27 | 9. TouchOSC - Run & Fix Issues 38:08 | 10. Promo - Join NTRCT.LIVE Background Track By kenja time #UnrealEngine #NewMediaArt #InteractiveArt #(New Media Art, 3D, UE5 Art, UE5, Unreal Engine Interactive Art, Unreal Engine Installation Art, Abstract Art) [YFJSR | Yu Fujishiro]

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