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The next version of SpaceSim will include a few useful improvements to the "raytracing" renderer, including antialiasing and motion blur. This will make the simulations look much more dynamic and cinematic, especially with fast moving particles.

Here is a quick preview of what a simulation with motion blur looks like.

Files

Previews only

Motion Blur (Feature preview)

Computed with SpaceSim https://pavelsevecek.github.io Join the Discord server: https://discord.gg/K3D4pdXRG3

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