Home Creators Posts Import Register Favorites Logout

Content

Hey everyone! I finally have a new status update for you.

The cover boy for this update is someone I introduced in a Sneak Peek post a little while back, so he'll be new to many of you. This is Henri, Matt's former roommate who was briefly mentioned in the Day 2 afternoon convo with Matt. I'll get back to him later in this status update.

First, huge apologies for missing the second April status report. I had a family emergency last week that took up all my attention. Everything turned out fine, thankfully. But combined with other non-game stuff I had to handle in April, making code adjustments for content settings, and remaking some art to go along with that, I didn't really make much progress on the next game update last month.

What I did make progress on during all this was actually for the game update following the one I'm working on now, which will be a story update that heavily features Matt.

Writing

Grind'm updates were originally intended to serve as smaller updates to tide us over between story updates—something I could easily crank out while simultaneously working on the story to follow.

That's still the intention, and I did actually make some decent headway on the continuation of Matt's story. That included beginning to map out the many different topics you can talk about if you didn't hang out with him, then deciding the importance of each one. For example, having your first time is a bit more pressing than getting invited to Evan's place (unless those end up being directly related...). The flowchart for that looks like this right now:

And these are most of the topics waiting to be slotted in:

If you did hang out, the conversation has a totally different flow, so that needed mapped out, too:

A lot of this can just be briefly touched on, if it needs to be touched on at all, but it's worth charting out so I don't forget anything. One important reason is because what you talk about can affect Matt's Hookup Level, which can radically change how your next hangout plays out.

It was in creating these charts that I got inspired for that part of the update in particular, which is why I haven't finished the charts yet—I went on a writing spree.

I already wrote a fair bit of Matt's scenes ages and ages ago, but this time I wrote what came before, added in variant scenes I previously skipped over, and got it ready to be programmed. All that's missing is the art.

There is a lot of good stuff in these scenes, and I can't wait for you to play through them. Which brings me to...

What's Next?

It's pretty clear I tend to let myself get pulled in too many directions at once. Whether that be addressing stuff I think was missing from the Morning After Update, creating the new guides for the game, updating character models, revising art, etc.—it's all distracting from the actual release of new content. Which in this case is Trevor's Grind'm scenario.

In writing more of Matt's scenes, I realized how much I want you guys to continue the story. So I'm putting on my project manager hat and making myself focus on what is immediately relevant to get the next release out so I can then turn my focus entirely on the story update.

That's the aim for the next few weeks—with the exception of a few things that are already almost done, I'm going to focus on nothing but this next game update and using downtime while waiting for images to render to work on the story update that'll follow. I'll have two more status reports this month to keep you all appraised of how it's going.

Questions for You!

Before I sign off, I have some queries for anyone who feels like answering!

Question 1 - This first question brings us back to new boy Henri. Looking at him, what do you think he might be studying at 21CA? Anything arts-related is up for grabs except maybe actor or writer, for story reasons. I need a major for him and am not sure what direction to go, so I'm open to ideas!

Question 2 - I haven't done many Sneak Peek posts lately because I usually reserve those for art, and I feel like I've already sneak peek-ed a lot of Trevor's Grind'm scenario. I'm curious if any of you would be interested in just reading a portion of the script. If you are, I'll happily share some of the Matt stuff I wrote...

That's it for now. I don't have an updated to-do list since it hasn't really moved, but I'll have a new one for you in the next status update.

I hope everyone has a good week!

Files

Comments

Jeffrey C

Henri looks very handsome. 1) He gives me heavy sculptor vibes like he would be good with his hands lol. 2) Yes would love a sneak peak on Matt’s script Thank you for the update as always.

Charlie

Really sorry to hear about the family emergency... But glad everything turned out fine! And now, on your questions: Q1, maybe Fine Arts, in the sense of painting, visual arts, etc? He totally has the look of a struggling artist/painter ;) And of course YES to Q2, haha!

Donald Godfrey

Henri looks like a dancer to me. Second choice would be a singer

L'Belle

Second the sculptor, 100% see the Vision

Daniel Aguilera

YES! More MATT scenes! He is the best character for me, def a Top. When will we get the new update?! Can not wait

Ryostorm

Question 1 Henri, how about, he majors in 3D Graphic Art with a specialization in Erotica. Question 2 A sneak peak sounds good. And sorry to hear about the family emergency man. You never have to feel bad or apologize for that. Priorities, family is priority.

Kwatee

I, too, thought sculptor. I'm glad to see others were thinking that same thought.

DC Burns

This update made my day a little better! Glad to hear things ended up working out fine with the family emergency, those can be the worst, in my experience. 1) I feel like Henri could be in Music production or directing/filmmaking. I guess given his biker like appearance from his street clothes, I could see him wanting to make a movie like Easy Rider or Motorcycle Diaries. Or he’s like super into making like pop/techno/electro/house music and moonlights as a DJ at Atelier 54. But then from what Matt mentioned about him being a quiet guy, I could also see him being a quiet photography major like Quinn as well. Or perhaps he simply doesn’t speak English as a first language? I get French vibes from him. 2) I would love a sneak peek at Matt’s story! I feel like it could go so many different ways. The tension between Connor and Matt is so thick, I doubt they’ll hold off until Halloween. Or at least I can’t wait that long lol. Would love to see Henri in a gallery or Grind’m poll. He’s one of, if not the hottest guys in this game.

Mikayu

1) I feel like Henri would either be going for Art (like Marco) or Modeling (if that can be considered an Art that someone can Major in). Modeling could be paired with photography too... maybe he's interested in everything needed for modeling? That actual body work needed, the photography skills needed to take the pictures, the makeup skills, so on and so forth??? Models need to be good actors too so maybe he took some acting classes which could have let him spend more time around Matt outside of the dorm. I don't know. The more I think about this, the more I lean towards him wanting to be a model and the various things that could go into that and now an Arts School might help someone become a model. 2) I would be more than happy to read some of the Matt storyline if you wanted to share some of it as a sneak peek. That being said, if you didn't want to give away anything major for that update, you could probably share some of the more minor things? Matt (to me) has always seemed playful so I'm sure he's not really hurt if Connor didn't hang out. I say this because I can imagine the different playful ways he might tease Connor for "abandoning him" or how Connor "doesn't love him anymore" or any number of reactions like that. Like minor things that could reasonably be important but aren't really that important compared to everything else... if that makes sense??? Anyways, thanks for the update!!! Sorry to hear about your family emergency but happy to hear that everything turned out alright!!! All the love for you and everything you're doing 💙💙💙

bobbbyagou

1. Henri could be a director? I think. 2. I really want to see more content of Matt story!

Andre'

Sorry but glad the family stuff resolved positively. I'm there with my fellow Patreons - A sculptor/artist for Henri - HOT model there *yum*! I'd love some story - always up for more of your writing! *hugs*

Nate Ridgely

2 question first: yes, I’d love to get sneak peeks on scripts! Your writing and character work is amazing and tbh I came for the sex but stayed for the story. 1 question, my gut says animator! Someone who is more on the behind the scenes work, and I can see him looking real sexy late at night with only the blue glow of a computer screen lighting him up

maxsimmiglia

I'm glad that your family emergency got resolved. Hope you're all well now! For Q1, I don't know why but the first thing I pictured is him holding up a boom mic, so maybe audio related or maybe even music production idk. For Q2, any kind of sneak peek would be nice, maybe not like a major plot point though lol

Omnia

I kinda like the idea of him going to school for an eventual career in video game art? Perhaps Graphic Design, Animation, 3D Modeling, something like that? Love his design btw

philschli

Me too! Wouldn't have thought of sculptor myself, but the moment I read it, I thought yes, he's someone who does something with his hands.

Ryan O'Plasti

Henri seems like a musician to me. Either attending 21CA for music producing. I could see him being a talented singer. Maybe he’s got a little stage fright and Connor can help him over come it and perform. Could enter-twine with a lot of the nightlife characters. Connor might even be able to help Henri with song writing I could imagine the 2 of them staying up late in the music studio just the 2 of them.

David

What flowchart software do you use?

MikeyVah

1) He's giving digital artist vibes to me, possibly VFX or even game development! A VFX student would be interesting in relation to certain guys we already know that are actors... 2) Sneak peeks don't have to be just art, they could be scripts or even scrapped ideas in my opinion. Any kind of behind the scenes look would be worth it. Also: will current save files from the current public release be compatible with future story updates, or are there changes that warrant starting a new save file on the new version? If not, do you still recommend starting new save files on the new versions?

Freshmen: Physical Education

I am gonna recommend starting a new save. Among other things, I've done a lot of code changes to alter how sprites are displayed, so saves on Day 1 and especially Day 2 will show the wrong images if you load in certain spots. Sometimes that'll lead to an error rather than just seeing someone in the wrong outfit. There are also adjustments for content toggles that could break some saves. You should be able to just fast forward through it all unless you hit some dialogue I changed, which you'll have to click past. As for Henri, based on the responses so far, I think him being a sculptor of both physical and digital materials sounds cool. So a 3D modeler who applies what he knows about using physical materials to make digital objects and vice versa. Jasmine is also a 3D/VFX artist, and Leo would do sculpting to make monster makeup, so they could be connections Connor has to Henri aside from just Matt.

Freshmen: Physical Education

Henri is from Quebec and his first language is French, hence the name, but I think he'd probably be fluent in English. A slight accent would be sexy, though. He's actually slated to be in the next Guy Gallery, hopefully I can fit that into my schedule soon!

DC Burns

An accent can definitely be hot. Im eagerly awaiting the next gallery even more.

Natey P

I'll also be throwing my vote to sculptor. I can already picture the pottery wheel scene from Ghost being recreated. 😉

Ty

1) Henri is giving romeo vibes, so ill go with musical theatre! 2) I would be interested in script sneak peaks. 3) I appreciate the acknowledgment of being pulled into different directions and the project management hat coming on. I often reflect on a conversation we had in February 2024 about how the 6months you were averaging between releases meant the planned portions of the game would take 8 years to release. The goal was to reduce those timelines significantly, but unfortunately they have only increased. I'm wondering if you have taken a step back to look at this and set any deadlines for yourself to work towards behind the scenes, given that this is a passion project i assume not, but might be good to look at the full plans you have and map it out.

Wicc

1) Hard agree with everyone who said sculptor. I picture him as one of those artists that specializes in welding scrap metal into statues for some reason! 2) Definitely! Also, it's really easy to scroll past a wall of text for the people that don't want spoilers in the writing anyways, so seems like a fun teaser! Already know all those Matt convos in the next story update are gonna be an entertaining read!👀!

Freshmen: Physical Education

Well, this year and last have been derailed by a number of unexpected problems outside of my work on the game, so sometimes all I can make myself do is something like a character model refresh with the idea that at least something for the game is getting done. The bottleneck right now, and what I foresee happening again with the next story update, is primarily art-related. I'm trying to figure out how I could arrange help with that, which I mentioned in a previous status update. If I can find someone who can mimic my art style that could do the initial scene setups for me, that would help a ton. I just don't know how to find that person, what to pay them, what a contract would look like, etc. A lot of plans I came up with years ago are harder to pull off as quickly as back then because I've become much more critical of how everything should look—I don't like settling for mediocre art when I know I can do better. I have definitely spent a lot of time seeing where I can pare back on things without shortchanging players who have been following along this whole time. So to sum up, I'm doing my best to lessen the time it'll take to make this, but life has a habit of throwing up roadblocks. I have no plans to stop, though. Just constantly figuring out how to navigate it all better.

Ty

Thanks for sharing, I hope you know that your personal life is your personal life and you should never feel obligated to open up if you aren't comfortable doing so :) My question was less about the reason for delays, since you often explain yourself, but rather about the process itself... to re-word the question a bit, do you typically focus solely on the current release + 1 in silo or do you ever / often take a step back and look at your whole plans for the project ?

Ty

another wording of the same question, how far into the future of the story are you looking? Or do you just plan it as it comes?

Freshmen: Physical Education

I have the whole arc of the game planned out, so I know where everything is going on a big picture level. Some stuff is more fleshed out than others. I often hint at what's down the line when I make Patreon galleries or do little Easter eggs in the game. I do the actual nitty gritty flow charts and such when it comes close to time to make an update. I don't want to get things so set in stone far in advance to the extent that I become inflexible. Things change as I write and make art, and I get new ideas sometimes that strike me as more interesting that what I originally came up with. Like, Henri was never meant to be more than just a one-off mention until I was developing the next story update and needed a story for Matt to tell. Which is why I didn't know what his major was. I've also adjusted the timeline a lot to condense the game and to account for how long updates can take. The sneak peek scene with Matt that I just posted wasn't something that was supposed to happen so soon. Same with the Will scene at the end of the last update. This stuff was 100% planned, but as I figured out what's actually doable in a certain timeframe, I excised stuff that was more "nice to have" to keep things flowing.

DMedakka

anything on the next release?

Freshmen: Physical Education

I do status updates every few weeks. This is the most recent one, the "game updates" tag will bring up the others.

nenoocoo

1. I think he could study to be a sculptor. Looking at him, such a thought arises. 2. I will read it with great pleasure! I'll add a little. I discovered the game a couple of days ago. I was so inspired that I went through it all, but it wasn't enough for me.… Then I read all your posts, starting from the very first one. It's very iterative to read about how you create a whole story by putting your all into it. I'm amazed that you don't have a team at all, it's incredible! Applause! I wish you further success and look forward to continuing!

Freshmen: Physical Education

Thank you! No team currently, but maybe someday. I'm glad you've enjoyed what you've played so far, and wow, reading all the posts on here is cool to hear. There's definitely a lot of growth chronicled over the past few years.