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Happy Monday folks. Yet another editing update.

So on Tuesday, Wednesday, Thursday and Friday last week I was able to take the three Golf It streams and cut them into a rough-cut 15 minute video. Though I'm fairly confident I can trim that down to about 13 minutes as I remove some unnecessary bits.

Golf it is basically a mini-golf game which quickly saw ZF turn on each other once we discovered you can switch on collision detection. Resulting in several hilarious sessions in which we consistently back-stabbed one another as expected.

This week I'll be starting the text/animation part, which takes me about 1 week for every 5 minutes. So I expect it'll take me three more weeks based on current estimates.

Thankfully though, I think the auto-tracking will prove useful here. A coloured ball against a mostly-green surface should be a much more straight-forward job for automation. I hope. Certainly more so than Arma, which was almost entirely manually keyframed.

I do however have the following creative questions to answer:

 Should I keep the consistent white/yellow text colours for all text/actions. Or should I make the text colours match the ball colours, even though I know people changed the colour of their player ball mid-stream. Which looks better?

When multiple people are speaking, which golf-balls deserve the text. Part of the charm of these streams will be portraying them as a cluster-fuck, but do I risk overwhelming the audience? 

Do I implement the 3D XYZ rotation for the text as the camera spins (as I've been experimenting with recently). And if so, which moments would be the most appropriate.

I'll experiment and figure out the best answer to these questions and get back to you with preview clips soon. The work continues!

Also, how the fuck is it August already?

Files

Comments

Ashlynn Mohammed

Too bad it's only 15 minutes long 1) You could try matching the text with the color of the balls and upload it here as a test 2) you could try scaling the text by distance or just shrinking the text in general 3) idk

astragalus

In my opinion the current use of text colors works great. I think it works best when you use white and yellow as a base and then using other colors to emphasize when it is needed. Edit: I also want to say that the 3D text looks excellent the way it's been used so far and it would be great to keep seeing it.

Hackroth

1) I think changing it if peoples balls changed/players changed would confuse mongs like me 2) smaller text could work? 3) yes it's generally pretty funny

Charlotte Harris

Like someone else said, I would be interested to see how matching the colour of the text to each golf ball would look, so maybe try it for a small section of the video and post it here as a test-run. Also, part of the reason I like bullshitteries is because at times they are overwhelming and leave me flustered, so I'm in support of the clusterfuck look. I find that it isn't always too demanding to keep track of as I can listen to the audio at the same time, so it's not like I have to ~really read the text.

Dafko

I like the idea of matching colours of the balls with the text. It will be pretty consistent throughout the video, maybe even matching with individual players. Shrinking the text in a distance as the ball rolls away, would be also pretty funny to watch.

Emily Hendry

Maybe it's worth giving each player a set colour - probably the first ball colour they chose - and keep it consistent throughout? Sometimes it can be difficult to know who's talking in a clusterfuck, or if you're not used to each person's voice (i.e. I never recognise Tom or Moogle until someone says their name, but can always pick out Cy, Quebec, Edberg and Soviet).

Kaylz

In this instance where people change ball colour it's best in my opinion to keep with a neutral white/yellow text. I believe if you tried to match the colours it would confuse the audience thinking clan members were jumping in and out of games. As for which text deserves the priority I believe that maybe it's best just to put the text over those members of the clan that got drowned out rather than everyone getting text as that would overwhelm us, causing us to repeatedly have to pause and play to get the whole picture. I personally love the 3D rotation too so if it is possible to keep it, it adds an aesthetically pleasing element that I've not seen many other people use. Although we would never want to put too much more stress on an already sophisticated process. In conclusion I love your content and wish I had the skills to help, but for now all I can offer is advice from this side of the screen. Hope this helps :)

Dave Haenze

I'd keep the standard yellow/white text you've been using for your videos. While imagining matching the text to the ball color, I think it could get confusing when someone suddenly changes color - like say Cy being constantly Orange until suddenly he's green.

Lénaïc Leroy

Giving the color of each ball might very tricky if you want to make it easy to understand especially when there is many people talking. Using some variation might be very nice and give more intensity to your storyline, if you find a nice way to use it. If it's bothering, you might keep the actual text which is perfectly fine to me and very adaptable. The advantage of your takes are probably the mobility of each ball. When everyone is shooting, you can really organize the positioning on the screen by following with the text, which might be the best way to keep the entire interest of the scene. In other terms, when everyone got to be in the same position, i guess it's only a personal choice, to keep the most interesting part you want for the entertainment. Golf It could be one of your best trial for the 3D text rotation as the balls are going crazy all over the map. You could make some really good work on animating toss balls, giving them much more personal aspect than they actually look like. Enjoy your editing and keep up the good work

Dagi

1. I would keep the Color as it is. 2. I would try to write everythink cause playing golf it is sometime overwhelming. 3. I would try to use the 3D XYZ rotation but don't overuse it. Just here and there at the right Times :)

Liam Townsend

1. The different colours might help people understand the cluster fuck better 2. The Text colours should help with the cluster fuck but its good as well 3. I think you need to do a test with the 3D text and see how it turns out but it could be good

oworishiro

Hm, @SovietWomble. How about sixty-nine?

namAehT

1. Color of ball 2. Fuster-Cluck 3. 3D rotation of the text adds another layer of polish Just my opinions

Azrael

3d rotation would look good as the ball is taking a curve on the course or making a sudden movement. Color is good but a cluster fuck taking consideration the crazy camera movements sometimes, might not look or feel right between transitions. I know it's a pain in the ass but maybe doing another one of those falling words after being hit? when you did it with the buggy (pubg) it was hilarious. those are my suggestions.