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Good morning Patrons. Quite a bit to update you on this morning. Apologies for the wall of text :)

Firstly on "Random We Were Here Bullshittery", it's the start of the 5th week of work (sorry) and editing wise the video is almost complete. There are a couple of 20 second segments that still need text. But most of the video is edited. What needs to happen now is quality assurance. It's time to gradually go through the 20 minutes and spot errors, tighten transitions, maybe move things around slightly so they flow better. This process normally takes a couple of days, so I'm anticipating 4-5 days for a video that's 20 minutes in length. I've already done 1 minute and 40 seconds, and I'll continue today.

Secondly, for those who have been watching the Warhammer: Total War streams, BewBewDingo has completed the victory art-work piece for the Vampire faction - low res link.

For the unfamiliar, some of the single-player games I stream involve naming units after subs/patrons watching on Twitch. And this happens a lot in things like X-COM, Kerbal, Rimworld, Warhammer, etc. Leading to much more personalized and interesting playthrough as the chat follows the fate of, say..."General Coffee Venti" as he moves around the campaign map. On the conclusion of said campaigns, I commission the (absurdly talented) artist BewBewDingo to make a victory piece, showing said characters at feast.  There was one previously for the Dwarves (names) which I said I was going to make available in print form for those who might fancy one (and then totally never got round to, because I suck).

However the news is, on the recommendation of BewBewDingo I've made an account on RedBubble the printing service. And have ordered off nine test prints in various sizes. If the quality is to my satisfaction, I'll make both pieces publically available for print ordering, along with printing off a whole load of them anyway and will start mailing them out to Patrons who might want them. Bear with me there. If the service is any good it might be an avenue to make more art available for you.

And thirdly, after this bullshittery I was rather hoping to make another push on the DayZ video-essay thing. Hopefully a really big push this time to get it closer to completion, if you guys are okay with it? Over the weekend I was going through the existing videos and noted that a lot of them (mostly the second half) were edited almost to my satisfaction. Some tightening is needed in places where the argument is muddled. But it's mainly some of the earlier ones that need re-cutting (particularly the intro to simply make it more focused).

What I was hoping to do after this project is work on said tightening and reworking in order to make the existing parts 1-9 in one single complete video - "Womble's Soapbox - The DayZ Standalone". Then all I'd need to do after that is slot part 10 and the Epilogue onto the end at a later date. And bosh - it would be finished and could go public.

TL;DR - Random We were here Bullshittery entering the quality assurance phase. I'm working on getting some art prints available. And I'm hoping to work on the DayZ video essay after this if you're cool with it.

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Comments

R

Love the idea of the dayz soapbox getting finalized, it should spark a fair amount of discussion.If you're mailing the prints personally to patrons who want them, would there be any chance of a lulu autograph or a small message of discouragement on the back?

Nicky

Fun fact about the game: it was made in Rotterdam, Netherlands, by 10 kids in their 20's. Although it has been sold around 700.000 (which was said in the news article) they are not making any money because of paying back their investors. Next game is coming February and is called We were here too

Sam

You should publish it on 24. This would be the best christmas gift.

SleepyPeanut

Heya, I really liked the essays so far, and now I'm thrilled to see the end result. Even if I never played DayZ. Hope you'll manage to make some progress :) greetings to Lulu!

kenny_andrew

Looking forward to the discussion and reaction to the DayZ video essay, depending on how long it takes to tighten and the work involved in completing the epilogue I'd suggest committing to finishing the whole thing and releasing in 2018

Mathieu MONSAURET

I'm honestly in favor of you going hard on the remaining parts of the Dayz essay, can't wait to see it live! If you finish it now, you'll have time to do 1-2 Bullshitery while every episode is going out!

The Ferret

Looking forward to more of the DayZ essay and I can't wait for prints.

David Petersen

Yay! Looking forward to this bullshittery. I'm also looking forward to the DayZ critique. I'm good with you taking time to do the DayZ critique.

PixelStretch

Sounds fantastic Soviet. The art is a great idea and I know that lots of us would be interested. Also, the DayZ soapbox will be a great thing to throw at the general public. Good luck!

Camo

Go ahead

Palatine Joe

Sounds good Mr. Womble. Is there any headway on the D&D?

Jakob Brink

Yeah, finish the Day Z thing. It shows that you can make other fancy edited stuff besides bullshittery....

Riddhe Marcenas

No problems with finishing the DayZ crit after the next release. Will you take any time off for the holidays? You deserve a break =)

Sillemot

Holy shit, BewBew has done it again she is amazingly talented.

hexd0t

Regarding recording the sound effects without music: You could also just extract the sounds from the game, e.g. using a program called "Unity Studio", resulting in ~200 MB of WAV files with each sound effect...

Alan Yang

Womble, stop asking if people are ok with stuff. You're the artist, not us. We are here because we love your work, not because you please the crowd. Don't be us, be Womble