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This isn't really a proper update, so I'm somewhat reluctant to mention it. But I more just wanted to tell people what I was doing on the weekend.

I had a sit down and penned a draft outline for yet another video-essay to be completed one day (tm). Though I know, cart before the horse. Since I've been thus far unable to finish even the first one.

This one was prompted by the recent completion of Divinity II: Original Sin, which I was thoroughly impressed with. And I wanted to talk about some of its clever design decisions that many a developer could learn from when it comes to storytelling and replayability that doesn't revolve around finding randomised "loot".  And then contrast against several similar examples where, despite a rich storyline, the player isn't paying attention because it's overshadowed by gammification, leveling and lootbox bullshit.

Also, I need to get round to providing a full list of the available video essay drafts I have sitting in Evernote. Just as I've done with the (tad out of date) bullshittery summary. That way you'll know 'what's on the menu' when it comes to voting for what you'd like to see next.

But a quick summary of the video essay drafts I have in Evernote:

The DayZ critique - A discussion about the 2012 mod for Arma 2. And how subsequent games, including the standalone version, have not quite understood the main attraction.

Anti-power fantasies - A fangasm analysis for a subgenre that's extremely hard to get right. But amazingly compelling if you nail it.

The Revan Effect - An analysis on the genius design decisions that went into a single Star Wars character. And how when it was imported into other media types it didn't work at all.

Regiments of Renown - A video talking about the ethics of repo copying in SEGA's Total War - Warhammer II.

Battlefield Franchise - A look at the entries in DICE's Battlefield series and why competing with Activision's Call of Duty caused an enormous identify crisis for the series that's going to be difficult to recover from.

Files

Comments

William Stewart

Will there be a chapter (fashion show) about ridiculous hats?

CeMaRiS

Ok in General wow. Thats a lot of material and I'd really be Interested in your views on all that. Question to that? how long do you think any of those will take. I mean if you can do it fast enough you could do it after the next bullshittery. Also hows the DayZ thing going anyways

Pax

Really looking forward to seeing those video essays Womble! :)

Bryce Towle

Definitely looking forward to hearing your DayZ essays. I would also love to see a battlefield essay, as that's something I know you talk about often but so few people outside of your viewing box get.

MagicMax

Cool plan! but also, shouldn't you be taking a bit more downtime for yourself? I get a sense that you are unable to put the work down for very long :p (even in the weekends)

PizzaDiPasta123

I'm looking forward to these. I always enjoy listening, when you talk about game designs and tropes and such. Your arguments are well thought out and reasonable. I like that :) But seriously - please take at least the weekends off. Wouldn't want to see you overworking, even when you're taking some time off after the bullshittery...

Juggerclaw

Now that DICE is bringing the Battlefield franchise back to the roots, could you see yourself playing it again?

QueerNCutie

Hell Yeessssss, I am such a huge divinity fan and am so excited to see something as in depth as this!

astragalus

I was JUST reading about Divinity 2 because I wanted to see what the writer on Pillars of Eternity and Fallout: New Vegas had been up to, and that was one of his next projects. Might have to check it out.

Mathieu MONSAURET

In my opinion, you should finish the arma one before jumping to yet another essay, it seems you're not THAT far from completion, and if you wanna take time and work on something non-bsry, it should be it.

Justin Cox

I am looking forward to when it is eventually done. I would also suggest finishing Arma, taking your vacation, doing something else /really simple/, and then finishing up your DayZ video essay. And then Valkyria Chronicles, because I really want to see your take on it. XD

Nicky

Maybe wait until the next Battlefield releases. You could talk about how decisions in past Battlefield games decided the direction this Battlefield is taking

Tango Alpha Roma Nova

Good gawd Sir 😊 you have so many incredible projects & insights, I applauded your ambition & eagerly await the fruits of your labour 👏🏽 Your work is always exceptional & well worth the wait, but I must concur with the underlying consensus concerning that you may be running the risk of burning yourself out 🤔 Amongst the babble & noise of those that you generously provide to, please don’t forget to look after yourself...& lovely Lulu. You are incredible & have certainly more than earned yourself a splendiferous holiday, please consider 🙏🏽 Many thanks with admiration & belly rubs (for Lulu💝) 👋🏽☺️

hexd0t

Have you considered doing one just as a podcast? Hopefully faster to produce than a video essay and more structured than a rant during a twitch stream