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Good evening folks. Super brief update.

I was hoping to have this video finished now it's the other side of the weekend. But my editing efficiency last week wasn't that great. And I ended up falling behind quite a bit.

The reason is mostly because the artists that I'm commissioning for the Dungeons & Dragons bullshittery requested lots of feedback and instructions by email. Which ended up consuming quite a few hours of the week - as work emails tend to do. And then when you split your concentration across multiple jobs you lose track of what you're doing.

By Friday though I was able to fully render the Arma video from start to finish. At which point I discovered a mountain of minor editing mistakes/bugs.

I'm working through them all now. I'm about 5 minutes and 30 seconds through out of 12 minutes. I'll try to get you the video as soon as I can. My apologies for the delay.

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Comments

Hammo00

It's fine. I say quantity over quality with allot of things. But with this one i will say quality above quantity. And on the positive side, the dnd is making some progress again too.

The Ferret

Ouch, luck cleaning the bugs out. And looking forward to the DnD one too.

voodooflux

Are we allowed to know what the common bug was or will that give some of the video away?