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Good evening folks. Hope you're all having a lovely Friday. Welcome once again to the weekend. Over here it's the end of the 3rd week of work on a video-essay thing:

Week 1 - Assembling the broad structure of points

Week 2 - Filling out the first half of the script.

Week 3 - Filling out the second half of the script.

For those not familiar, I really wanted to do a post-playthrough analysis/digest/breakdown of the 2014 open-world survival game The Forest. A game I found so profoundly peculiar that I can't stop thinking about why. And I really wanted to delve into it to explain what is so damn bizarre about this particular game.

This week I've been able to complete the script. Though I'm still quibbling with the final paragraphs. But for the most part - it's done. I think it seems interesting. Certainly territory that I don't think other people are really covering when it comes to survival stuff.

What worries me though is the scale of it. It clocks in at about 30,000 words. For context:

DayZ 1 - When Early Access is too Early - 3,477 words - 16 minutes

DayZ 2 - History of Arma - 1,974 words - 11 minutes

The Isle - 8,031 words - 40 minutes

DayZ 3 - Evolution of the DayZ Mod - 10,541 words - 42 minutes

So god damn. Is this 30,000 word behemoth going to be 2 hours long? That makes me nervous. I'm willing if you lot are, but that's very chonky. That's easily the longest video I've ever done. A substantial commitment.

Editing time - good lord I'm not sure I even want to think about that. But it would be pretty gigantic. I'll make the finishing script additions over the weekend and then ponder the next steps. Which would naturally be voice recording and assembling the the video-essays true form.

What are your thoughts?

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Comments

Arun Krishnan

Bring on the chonker, Womble. :)

Bente

I'd love a long essay, otherwise you could always divide it in parts if the script allows.

StormShadow_64

Its a lot, sure. But its definitely something we'd watch. I might split it into two parts, depending on how things turn out. Either way I'm stoked for this!

Felix Nilsson

Fucking send it womble. Two hours lets go!

Curious

Yes please! But, I like hbomberguy's epics so I'm biased.

Dingens

Maybe pass the script to an editor (and I don't mean video editor) to identify parts that can be cut? As someone once said "art isn't finished when nothing more can be added, art is finished when nothing more can be removed"

drae

Maybe several videos like DayZ? That's around 30k if you combine all of them. I support either way!

FrentYumon

It depends, but sounds like it'd need to be broken up into multiple videos and possibly shortened. You might try a second pass through the script, trimming any possible fat. Then, see what your most compelling points are, let's say 3-4 big ones, and use that as a guideline to chunk it into separate videos. If each point is particularly interesting and you give the viewers a small teaser in the title for each one, I think people would push through there being so much content and view it more as a detailed, multiple-step miniseries. Best of luck!

Adam Snyder

I have complete trust in whatever you choose. Make what you want and enjoy. My money is here to stay.

Stefan Bonde Nielsen

I think a break down into 2-3 parts would be good, but I'm with you all the way no matter what :)

Drew The Dude

Perhaps work on it in parts between other Bullshittery episodes. Take 2-3 weeks after every bullshittery to work on it. Otherwise we'll have to wait for a few months probably. Which the video would be worth it no doubt, but that's a loooong time. Also could work for burnout on the project if you have something else to work on every now and again.

Juhani Puurula

Can you say mission creep? Take a step back and consider the overall structure. If it takes two hours to convey your arguments in the hopefully humorous fashion we're half expecting, then it takes two hours. The question then is whether people will enjoy either several episodes or a massive documentary. Personally I kind of want the bigass documentary. It might even become a classic must-watch for game designers.

Erik Ensing

do iiiit. but yeah, run it past an editor maybe, and split it in two. you're always paranoid when you take too long between vids, so split it in two so you can have a 'regular' one in between. the editor might be handy to remove superflous parts. but you don't have to listen to them. I'd personally love to hear your take on this topic

Seseel

Being a massive fan of long essays (Joseph Anderson and Patrician's TES and such) I'm not bothered by length at all. I don't concider the first 4 essays as seperate videos but rather chapters of a single long one. Depending on how Soviet's points interact, splitting it up would be healthier allowing for other projects in between to prevent burnout [and retrospective]. However, if it is stuck in his head/super excited, finishing it in one go might be better. I hope it doesn't get shortened too much. While I agree on the occasional less-is-more, I do find too often [other people's] essay spend too little time on the material itself, provide little to no arguments, 'evidence'/examples or story-telling. (The essays so far have been excellent). Outside myself, I do see most people not liking long videos to the point that they bash a video just for having a big number as lenght, before watching. (Which is ironic considering game worlds have become bigger and bigger and the x$/hour discussions) (Even with Joe's Witcher 1 video mentioning upfront that you're not meant to watch it in one sitting and there are clear chapters like episodes in a netflix series, people refuse to start and instead binge a Netflix series). Regardless, very excited to hear what Soviet has to say.

JunkyardMouse

I'm concerned you are going to burn out trying to edit a video that long all in one go. I'd love to see a 2 hour Wimble video essay, but I would also like to see future Womble content and would hate for you to kill yourself doing one big project. Like some others said, maybe see if it can be broken into 2 or 3 parts?

Awkward Space Man

Mate, if you're keen, go for it (assuming it's not going to leave you in pieces). We trust you and your efforts, as long as you don't burn yourself out :-)

Fabricensis

I think asking your patreon subscribers has a heavy selection bias. These are the people who are ready to give you money, so if there is any place on the internet to find people who are ready to listen to you waffle on for 2 hours about any topic it's on here. I'm not sure if the general youtube audience think the same way. Generally 2h video essays appear to swim or drown. I think it would be better (and significantly less risky for you) to split it up into 'bitesize' maybe 20 minute chuncks. The problem with that is that it might be another project on the backburner, waiting for you to come around just like the DayZ essays... In the end it comes down to a simple question: Do you believe that you can produce a 2h video essay (even in parts) within your expecations for quality within a short enough timeframe?

JPJones

Yeah, you'd need to split that into at least 3 parts, but the question here is do you really need another huge multipart project that'll sit half finished on the back burner for potentially years before completion?

Demos Mirak

I'd watch a 2 hour video essay if you made one, but considering the current state of YouTube, not a lot of others would. I'd think a split up version (3-4 parts) would net you more views and make it more easily digestible for a larger audience.

The Ferret

I'd vote split it up into a few videos to please youtube but either way I'm excited to see it!

G C

I say go for it. I'm fine with watching a movie length Womble Essay. In for a penny, in for a pound. And perhaps this would be something that you would be really proud of having accomplished since it's not your normal.

DebBoi

I'd recommend splitting it into multiple videos the same way you did Antistasi. Where its not really its own full bullshittery but more like mini-series.

Sagy Lachmann

I'd rather not. Not for the length of the video itself, but for the time it'll take to make it. Either split it or make it one of the projects that get a week here and there and move back to something else.