Build up your base with different facilities and resources to grant stuff like spell points, equipment, and consumables166
Turning enemies into party members through figuring out their 'weaknesses' and vulnerabilities39
'Cyber doll' processing facilities allowing you to turn servants into different kinds of obedient support and combat dolls147
Collect the strongest servants to collect their unique energies and grant passive bonuses to YOU100
Focus on lore and interaction, with different personality types and dialogue trees for every faction133
{'title': 'March feature poll & recap', 'choices': [{'text': 'Build up your base with different facilities and resources to grant stuff like spell points, equipment, and consumables', 'votes': 166}, {'text': "Turning enemies into party members through figuring out their 'weaknesses' and vulnerabilities", 'votes': 39}, {'text': "'Cyber doll' processing facilities allowing you to turn servants into different kinds of obedient support and combat dolls", 'votes': 147}, {'text': 'Collect the strongest servants to collect their unique energies and grant passive bonuses to YOU', 'votes': 100}, {'text': 'Focus on lore and interaction, with different personality types and dialogue trees for every faction', 'votes': 133}], 'closes_at': None, 'created_at': datetime.datetime(2024, 3, 20, 1, 31, 34, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 585}
Content
It's that time again.5.2 is shaping up quite well for release, with the introduction of a new boss as well as new mechanics to support the private prisons feature. Private prisons have turned out to be a bit of a long haul mechanic, as integrating them into the game depended on a lot of systems that weren't in until the last few months. 5.2 contains a few new features that are needed to support a persistent, special location that the player can access:
1) Fast travel (via elevators)2) Handling of special 'subregions' on floorsIn addition there have been a lot of features that aren't strictly necessary for the private prison mechanically1) A way of unlocking the elevators (dragon miniboss fights)2) A new boss that will unlock private prisons when defeated3) A lore justification of why there is a private prison (it will be available once you unlock an elevator)This opens a path forward for a special 'summit' level where you will finally be able to store your servants, place them in cells/furniture, and potentially put them to work.Theres a lot of avenues, so I'd like to poll on what sounds the most interesting to focus on.
is only available to registered users.
Visit the login page if you have an account.
Otherwise visit the registration page to create one.