The game feels too easy now that the jail is less restrictive0
The new jail system strikes a good balance between difficulty and interactivity12
The new jail system feels too tedious and is worse than the previous system4
{'title': 'Feedback on new jail system', 'choices': [{'text': 'The game feels too easy now that the jail is less restrictive', 'votes': 0}, {'text': 'The new jail system strikes a good balance between difficulty and interactivity', 'votes': 12}, {'text': 'The new jail system feels too tedious and is worse than the previous system', 'votes': 4}], 'closes_at': None, 'created_at': datetime.datetime(2022, 4, 11, 7, 23, 6, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 16}
Content
So I've updated the beta and the indev with a new jail rework. The gist of it is that now you get released after a while but you have to find keys to open the stairs with, and enemies will not only take the keys from you if they catch you but they will also attack you and put their own restraints on, although they will not leash you back into jail. There's also new voice lines, and I'm planning to add more in order to give the enemies more flavor!Anyway, I'd like some feedback on the changes if possible. I'm worried that it's too easy, or that it's tedious. Let me know!
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