Here's a preview of an upcoming video on using a damage pool to track damage against lots of monsters.If the video is marked "private", that means I've queued it up for general release and it'll be ready again soon.
Mike digs into a fast way to track damage for lots of monsters in a single damage pool. Visit the Sly Flourish Blog https://slyflourish.com/ Subscribe to the Sly Flourish Newsletter https://slyflourish.com/subscribe/ Subscribe to the Sly Flourish Podcast https://slyflourish.podbean.com/ Support Sly Flourish on Patreon https://www.patreon.com/slyflourish Buy Sly Flourish Books: https://shop.slyflourish.com/ Video Content 00:00 Running Lots of Monsters is Awesome 00:27 Tools to Run Lots of Monsters 01:09 How a Damage Pool Works 02:45 Tracking the Number of Monsters 03:15 Handling Areas of Effect 04:06 Describe the Damage Pool to Your Players 04:37 What About 1 Hit Point Minions? 05:20 A Tool in our Toolbox of Story Facilitation
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