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ONE DAY EARLY for Patrons! Promise Mascot Agency and Paradise Killer game director Oli Clarke Smith goes on a game dev deep dive with Demonschool’s Brandon Sheffield, discussing everything from tooling, workflows, localization, voice acting, making a “PS2-style” game, and of course, movement mechanics.

Hosted by Brandon Sheffield, with Oli Clarke Smith. Edited by Esper Quinn, original music by Kurt Feldman.

SHOW NOTES:

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DIRTBAGS:

You can submit your questions to the show using this form. And, thanks!

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Comments

Dustin Reno

Best wishes to Esper on the move! Really enjoyed this episode just getting to hear Brandon and Oli talking shop. Far removed from my world and experiences, but still interesting to hear discussed.

RubenRebellion

This was really interesting and insightful. I didn’t really have Kaizen’s games on the radar. Now I do.