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Hello!

So I used the genshin shader in the past and I heavily dislike it. 

 I dislike it because it feels really flat and lacks detail in many areas and nothing can be done about it. Lighting doesnt affect it so it keeps looking the same from all directions.

For example, My models use the genshin body as base but with my custom shader, what I wanted to achieve with my shader is to give detail to lots of areas of the body while maintaining its toon style

The pictures are a comparison between the genshin shader and my shader (with a "bit" of bias obviously) I take lots of time setting the correct lighting for my scenes while theres barely any need for the genshin shader, I may be talking out of my ass tho ( but I tried setting lights with this shader).

plus I havent shared any butt pics with the lights set up yet so theres a butt for the moment (This is not an animation Im working on, its a simple pose).

Tomorrow Im releasing the stuff I said from the previous post, now Im going to sleep

P.D: Ignore grammatical errors english is my second language and its 3AM

Cheers,

Blob

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Comments

Brig Colby

I can't say for certain because I haven't played with shaders like this before but maybe more detail needs to be baked into the textures since the shaders are simplifying everything. Maybe it will give you the results you're looking for but I can't say for sure. Thank you for the update!

Richter

Damn pneuma butt... just in time. Unlocked her in my replay yesterday

Darkco

You did all this great work on their asses, let's see some of it in action!