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So this is it. The development of Submachine 10 has finally reached the stage where things get made for real. :D Engine integration is done, a bit of engine tweaking as well, I have a completely blank slate, a white canvas if you will, on which I'm beginning to draw my game. Onto the locations, puzzles, items, quests etc. This is where the fun begins. :D I also have the full game structure in my head, as well as hand drawn on paper (for the first time). Maybe I'll give away those sketches after the game release as patreon bonuses?...

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Anonymous

So excited to see such a simple image!