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The less you hear from me - the harder I work on Submachine 10.

At the moment I'm putting about 10 working hours a day into Submachine. Yes, that's a full time job. Yes, that's all thanks to you guys. <3

Comments

Anonymous

No worries. I know creating good quality work can be time consuming. Take your time. We'll still be here when your done. :)

Anonymous

And the more awesome Submachine 10 will be. :) We're willing to wait for high quality.

ImpSyndrome

You are an inspiration to developers everywhere! Your dedication to your craft has brought about a challenging and highly-immersive experience that I personally rank among some of the best games I've ever had the privilege of playing! Keep up the amazing work, but as others have already said/written, don't feel rushed on our account. No matter how much time you need, we'll be supporting you the whole way. P.S.: In case you haven't yet seen it, I actually suggested the Submachine series to YouTube entertainment sensation Markiplier, and even though point-and-click adventures aren't really his style, he went and made a Let's Play video of Submachine 1! Hooray for large-scale exposure!

mateuszskutnik

thanks Will. However - youtube exposure equals to nothing when we're talking about people actually supporting paid content. :D

Anonymous

I have to say... I am both sad and excited to see the end of this series. Can't wait to play right through from the start once again and make my way to the exit. What a stunning game. Can't wait to see whats next, but until then. Best of luck with the development :)

Anonymous

Please , don't work too hard, You have a toddler.

Anonymous

Probably hope never dies but I like to toy with the idea, that the story does not completely end with Sub 10. As far as I remember, Mateusz Skutnik mentioned something like that the main story comes to an end but the Subtheme itself sort of continues. *fingerscrossed*