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Good evening, Developing this update was very challenging for me. I can't remember the last time I struggled so much with mechanics as I did

Good evening,

Developing this update was very challenging for me. I can't remember the last time I struggled so much with mechanics as I did in this case. Before I actually thought it would be easy compared to the mercenary management system, but with constantly changing buildings on the map and various effects of morale on individual processes, as well as the calculations of attacks and their consequences, this update really presented me with many challenges. The content I added for Verena feels tiny compared to the almost 3 weeks that I now worked on the management system. A short changelog with everything that I remember:

New scene for Verena & Arianna + adjustments to their old scenes

You can continue the "Infiltrating the cult" quest for a few more queststeps

Management system for Darkholt as well as a lot of smaller and bigger changes to the Darkholt map.

A lot of new sprites for the characters

Bugfixes, thank you all for the reports!

Here the links (0.6.0.8b): Mega - Mediafire

Hotfix 0.6.0.8: Fixed a bug with building the barracks/quarters not recognising that ruins were removed, Fixed being able to send more than 2 people to the fields, fixed Arianna/Verena scene, when the pallisade is at 100% cultists will automaticly go back to idle.

Hotfix 0.6.0.8a: Fixed a problem with storing wood at Darkholt, Fixed a lot of typos

Hotfix 0.6.0.8b: Fixed an endless loop problem in Verena's scene, Fixed that cancelling to build the barracks/quarters would make it impossible to build them at all.

As always: Old save files work as always. I've written a guide how you can transfer them. You can find it here: How to transfer savesShould you run into any bugs, please report them via pm or by using the #bugreport channel on discord (Click + to create a new thread there) Thank you to anyone who takes the time to report bugs! All hotfixes will be listed below the links.

With this now out of the way I can finally focus on something fun, that is the content for Elisabeth that I still owe you + the finishing touch for this update. I'm looking forward to finally working on something that doesn't have to do with constant variable changes ;)

Anyway, that is all for today. Tomorrow I will begin working on more images and I hope that I can already give you a rough release date for 0.6.1.0 on Friday.

Comments

Will

Hey, thanks for the update, man.

Kevin Daley

update was great really like the management update with that being said a few things 1. theirs a bug in the arianna x variana scene. if you pick arianna right when the scene starts the first time you get it. it gos into an unending loop. 2. we need a gate. once you build the wall let us build a gate and towers like we have in ruhma 3. this ones an idea but apt based on the story given in the update. Elizabeth mentions having bad luck recruiting. seems like a perfect opportunity to recruit our party. she will bring this up later as theirs no girls allowed when she sees them when visiting the village but then have sosial (not the mc) snap back with "but your a woman so why you here" with everyone around. then watch her squirm as by telling why is to much info for new recruits. wich would ruin it for her if she tells the truth to them.

TJ McFadden

I broke down all the buildings but its still saying i dont have enough materials can someone tell me if im missing something. There are two lower buildings but no one is around them and no shining star so i dont think they are salvagable.

Chyos

thank you, should be fixed with the new version

TJ McFadden

Sorry about not DMing I honestly thought it wasn't a bug and I had missed something.

DeedlitdieElfe

Found a critical bug, I assume you haven't changed the hitboxes for the things in the Outpost menu after changeing the Icon size. trying to add wood actually adds stone trying to remove the added resource results in 0 transfered items. The submenu said "How many units of wood do you want to add?" which makes this even more confuseing

LordTubi

Hey I've been playing your game for a while and I got to say, I love you so much. I wish I could give you a billion dollars to make this in unity with a 1,000 person team, I would literally chop off a finger to make that happen. Hopefully this game keeps getting developed until 2078.

Chyos

hotfix is on the way

Chyos

I hope it is long completed by then ;) After all I want to work on a sequel for this game.