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Good afternoon,

It’s Friday again, which means it’s time for another update on what I’ve managed to get done over the past week.

I started the week by wrapping up some image work I didn’t finish last Friday. Along the way, I also created two more animations for Katherin to help round out the campfire scene. During the week, someone asked whether it would be possible for Katherin to officially become the MC’s wanita, and yes, I do plan to add something like that, but only for the Chieftain’s route.

Aside from Katherin’s scene, I also tackled some bugs (thanks again for the reports!). The biggest one was an issue with the crafting system. Technically, it only affected a single item that never had any upgrade slots, no matter how high your skill level was. But while fixing that, I finally decided to address the bigger annoyance with the random upgrade slots (Even at max skill, items were stuck with 0–2 slots, when they were supposed to always have 2 permanently). After I figured out a solution, I had to go through and update every single item in the database individually with the new code (The code for how many slots an item gets is written into the create event right on each item, so there is no global event that manages it). That turned into a massive task and basically ate up an entire day. But it was really something that bothered me, so I'm happy that this now finally works.

Back to the main update: I also continued working on Katherin’s images and started writing her dialogues and coding things in. I’ve added her images into the game and began reworking the campfire scene so she can take part in it. I haven’t tackled all the transitions yet, and as I suspected last week, it’s going to be tricky to sync everything smoothly. Even the positions I set earlier had to be adjusted again, otherwise animations like Ayita’s walk toward the MC ended up looking awkward.

Which brings me to my plan of finishing everything today. And… realistically, even if I work late into the night, it’s not going to happen. There’s just too much left to do, and I also want the two paths (Dasan/Chieftain) to feel meaningfully different in terms of story. On top of that, the MC might not have a relationship with Katherin at all, so I need to make sure there are proper alternative dialogues and images for that case too (work on these images is mostly done by now).

So, I’ll need a bit more time to pull everything together into a polished result and I hope you will grant me that. I still hope that it won't take much longer. At present, I estimate that it should be feasible by around the first half of next week.... After that I want to begin working on the Kirlic update, which I am very much looking forward to.I will provide you with further details on this next Friday.For now I will return to my work and I wish you all a nice weekend!

Comments

Pusch256

secound best mother in law

Pusch256

emily was perfect

Pusch256

hope mia and fresha are pregnat soon...

Agent 69

Nice. Katherin's content is always welcomed.

Grey Metal Fox Games

Good update as usual, thanks. I’m sure this question has been asked, where will Katherin sleep in Rumah? With Tia or with Nya in the Chieftain’s hut? Either one it should be interesting 🤔 Getting back to Kurlic will be nice. More content with Kate and Clair is always welcome too.😉

Chyos

She will sleep with Tia & the MC. But to prevent confusion: The Kirlic Update won't be about Kate & Claire. I will introduce new characters and focus on the MC's backstory + partymembers.

Grey Metal Fox Games

Thank you for clarifying. Now you really have me intrigued about our protagonist’s backstory

Kevin Daley

especially with the most recent update. finally found out why marcus in particular got targeted. then add in his connection to the cult, why he came to town, how he meet emily and his connection to both of the kings and marcus by himself is rife for story content even thou he himself is long dead. thats not even talking mom or any surviving family either. shit went down and i want to know.

Will

@Chyos First of all, is Melissa able to sneak out to MC's home, or at least, go out on a date with her? Or maybe, you're thinking of expanding her story in the Kirlic update. It seems agoraphobic/claustrophobic only seeing her at her place all the time. Girl needs to go out an' breath an' touch grass. I like to imagine you're the driver and we're the passengers. We're like, "Can we go to Kirlic?" and you're like, "We'll get there, when we get there/when it exists." It does seem a bit awkward that they'll sleep together in the same hut. I was thinking, maybe Katherin could get her own hut. The orc girl got her own hut. Building one for her using that space above the Rumah or maybe when Tia isn't around, sleep in the tent or the Chieftain's hut. Maybe, could even make a harem, one day, for all girls, and bring them all to Rumah.

Chyos

Melissa will get more content in her own update. In that I will try to finish her story and also add content around the MC's house/ with Mira. Even more could come from bonus scenes if they are suggested, but doing her story when I do the Kirlic update would be the same as with Kate, it would be too much to cramp it in. The update will get big by itself. For Katherin: I have thought about that, but the plan isn't that she moves to Rumah, but that she just comes for a visit. So it would be too much if she had her own hut there. that would make her house and all the content there obsolete, which is something I don't want. And yes, more scenes with Katherin & Nyra for example are all possible in the future, but I have to limit myself now or this bonus scene would turn into a full update, which isn't what the bonus scene is supposed to be. I've already made it bigger than it used to be - used to be an additional animation for an existing scene, which indeed was a bit boring and I like what it is now. What I'm trying to say: I'm not against such ideas and adding more content for characters to give them more interaction is always fun to me, time is the limiting factor.

Will

Looking back at it now, it is very non-linear. I like how, *spoiler alert* if you reveal Vilina your face before doing Pennie's quest, dialog will change. Unfortunately, I was not able to see this, as I had already completed it by then. I'm hoping with this new update Chyos is working on, I'll see more of this non-linear story telling. I only just noticed this when reading through the walkthrough. He'll have to update his walkthrough by then, considering Kirlic and everything and everyone else.