First of, this isn't my weekly report. I will write the report later today.There is something I need your opinion on, and that is the whole AI topic. Over the past months, aside from working on updates and when ever there was a little time, I've been teaching myself with tutorials how to use AI locally to make use of it and enhance the images I create with Daz3d & Klub17. I know there are a ton of sites online that I could have used for normal images, but when it comes to sexual content there are too many restrictions and I wanted to be able to use it for any situation and be able to create a consistent style.I haven't talked about it before, because in the past I didn't get to a point where I was happy with the results. The goal has always been to keep the style of original characters but also be able to increase the quality, because with the original methods I've hit the limit of what is possible. Now in the past week I've finally reached a point where the results meet my own expectations. But up to this point I haven't used any sexual animations in the game that have been generated by AI. As you know, and as we only recently had a conversation about on discord, making animations always takes up a lot of my time when creating updates. The editing process of the images for an animation can take multiple days and that doesn't include the making of the animation itself, pretty much my whole last week was spent on editing images that I did edit the way I always do by removing backgrounds and removing body clipping (more about that in my weekly report later today). Because a single animation needs around 30-40 images (some more), depending on length. So if I would be able to create and then edit a single image and then use that to make a whole animation of it, it would drastically speed up the whole process of creating scenes and with it updates for the game. I've by now only scratched the surface, but I could go deeper making sure characters look consistent in every situation by creating character loras (blueprints so to speak) for each of them. That would also allow me to make transition animations that I wouldn't able to do without. But by now this was all only a little side project for me, which I spent time on when ever there was some, so the examples below are just that, some early tests.
But, I know that many of you like the current look of the characters and wouldn't like an improvement if it even slightly changes the graphical style of the game.
That is why I want to talk about this now and need your feedback. I still want to use AI for scenes that I wouldn't be able to create without, regardless of how this discussion turns out. But that would then only be used for large scale situations that don't have anything to do with sex or displaying the characters in most situations. For example: a building crashing down or fire breaking out or armies fighting each other.
I will post a my early tests with characters that I did in the past week below so that you get a better understanding of what I'm talking about. Again, these are early tests and would probably get better the longer I work with comfyui.
And like I said, if you prefer it, then I will continue with the old animation style, but then I won't be able to improve the graphics much further in the future as I have hit the end of what is possible with the engine.
Original image vs after AI edit.
A little test to see If different characters together in one image look authentic
I've also made animated versions of these which you can find here (I can't post videos here) By downloading you will notice they are (almost) perfect loops which was important for me to make consistent animations that don't have a major hiccup at the end:Bianca masturbatingBianca different poseTia & LyviaI also have no plans of using AI voice acting in the near future, not before the voices created by that sound at least somewhat authentic and match my expectations. But that would then be another topic to discuss with you.I'm looking forward to some constructive feedback and hope you understand why this topic is important for the future developement of the game. Thank you for reading.