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Poll

Let's Talk About The Elephant In The Room

  • Use the new style when ever possible and where you can't use it, update it in the future. 135
  • Learn more about AI before actually using it to make sure all characters are consistent. 295
  • Don't use AI, don't improve images further, keep the current style of characters. 144
  • 2026-02-06
  • 574 votes
{'title': "Let's Talk About The Elephant In The Room", 'choices': [{'text': "Use the new style when ever possible and where you can't use it, update it in the future.", 'votes': 135}, {'text': 'Learn more about AI before actually using it to make sure all characters are consistent.', 'votes': 295}, {'text': "Don't use AI, don't improve images further, keep the current style of characters.", 'votes': 144}], 'closes_at': None, 'created_at': datetime.datetime(2026, 2, 6, 12, 40, 50, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 574}

Content

First of, this isn't my weekly report. I will write the report later today.There is something I need your opinion on, and that is the whole AI topic. Over the past months, aside from working on updates and when ever there was a little time, I've been teaching myself with tutorials how to use AI locally to make use of it and enhance the images I create with Daz3d & Klub17. I know there are a ton of sites online that I could have used for normal images, but when it comes to sexual content there are too many restrictions and I wanted to be able to use it for any situation and be able to create a consistent style.I haven't talked about it before, because in the past I didn't get to a point where I was happy with the results. The goal has always been to keep the style of original characters but also be able to increase the quality, because with the original methods I've hit the limit of what is possible. Now in the past week I've finally reached a point where the results meet my own expectations. But up to this point I haven't used any sexual animations in the game that have been generated by AI. As you know, and as we only recently had a conversation about on discord, making animations always takes up a lot of my time when creating updates. The editing process of the images for an animation can take multiple days and that doesn't include the making of the animation itself, pretty much my whole last week was spent on editing images that I did edit the way I always do by removing backgrounds and removing body clipping (more about that in my weekly report later today). Because a single animation needs around 30-40 images (some more), depending on length. So if I would be able to create and then edit a single image and then use that to make a whole animation of it, it would drastically speed up the whole process of creating scenes and with it updates for the game. I've by now only scratched the surface, but I could go deeper making sure characters look consistent in every situation by creating character loras (blueprints so to speak) for each of them. That would also allow me to make transition animations that I wouldn't able to do without. But by now this was all only a little side project for me, which I spent time on when ever there was some, so the examples below are just that, some early tests.

But, I know that many of you like the current look of the characters and wouldn't like an improvement if it even slightly changes the graphical style of the game.

That is why I want to talk about this now and need your feedback. I still want to use AI for scenes that I wouldn't be able to create without, regardless of how this discussion turns out. But that would then only be used for large scale situations that don't have anything to do with sex or displaying the characters in most situations. For example: a building crashing down or fire breaking out or armies fighting each other.

I will post a my early tests with characters that I did in the past week below so that you get a better understanding of what I'm talking about. Again, these are early tests and would probably get better the longer I work with comfyui.

And like I said, if you prefer it, then I will continue with the old animation style, but then I won't be able to improve the graphics much further in the future as I have hit the end of what is possible with the engine.

Original image vs after AI edit.

A little test to see If different characters together in one image look authentic

I've also made animated versions of these which you can find here (I can't post videos here) By downloading you will notice they are (almost) perfect loops which was important for me to make consistent animations that don't have a major hiccup at the end:Bianca masturbatingBianca different poseTia & LyviaI also have no plans of using AI voice acting in the near future, not before the voices created by that sound at least somewhat authentic and match my expectations. But that would then be another topic to discuss with you.I'm looking forward to some constructive feedback and hope you understand why this topic is important for the future developement of the game. Thank you for reading.

Files

Comments

Mystic Mind

I'd say have understanding on your A.I tool so that when you add it to your work the images won't feel jarring. If this makes updating the game less stressful and more efficient without losing its identity, I'm all for it.

TwinSideDarkness

I’ve worked with a small dev team before where we used AI to smooth out assets, and I actually have some reservations based on that experience. We thought it would save time, but the 'Correction Tax' was huge—we spent more time fixing AI errors and forcing model consistency than we would have spent on manual edits. My vote is against it for existing content, but if you do move forward, I’d suggest testing the waters with a completely new character first. That way, you don't risk changing the look of the characters everyone already loves. Ultimately, do what feels right for the game, but be careful of the 'time-saver' trap!

Thomas Hicks

Im enjoying the game but if using AI helps you and puts less stress on you I say go for it. From your post you seem to want to keep it authentic to you so I know the quality and love of the game won't go down so I say use what ever tools help you.

Jakob Reindler

Look, man, I won't sugarcoat it: while I can understand that using AI will make the development easier for you, I find your original style far more appealing than the modified version of it. Looking at the images above reminds me of a lot of the "AI slop" adult games that have come out recently. I can wait as long as you need for an update if it's sth I actually want to play.

Lopnex

A.I. tends to kind of loop itself in faces and body animations if you can make it fluent like the Tia & Lyvia one, I honestly don’t see that much of a problem with it. However in regards to Creampie and other stuff you would need it to also be a fluent motion since it could break up the animations. I personally think you should devote a trial run in which you take a week off of updates and see if you can make an update you’re happy with and fluent with A.I. I also know you as a perfectionist and someone who devotes time into other work regardless of it’s importance which I value. If at the end of the day it can make your life easier with it and doesn’t completely change your “stamp” on the game. I would say go for it. Note *the bianca scenes do look like a repeated scene so it would be nice to avoid repetition if you can with face and body otherwise the details I think are good*

Michael Pfeiffer

Heya Chyos. I also think, try to make yourself as familiar with it as possible first. But in general, I personally have nothing against the use of ai in the process or editing. But to make clear how I mean that is, I am per example totally fine if you use it like in the samples above to edit your own work that you had to put into. They are your original characters and the scene and setting and animations are as well. You are a single guy dev and as a friend of me phrased it, you can literally use any edge you can get to reduce the repetitive and finnicky tasks like editing a few dozen images for that one specific scene when you could do it in a fracture with the proper tools and put your mind and efforts into making more actual creative content. It is not like you would go HACKERMANS "ai do your thing" and let it just create everything "for" you, you still had to put in the work to create the characters and scenes. So I think what you would like to use it for is totally fair.

Strahd Tyrell

I don't love ASWS because of its artstyle or animations so I'm not exactly attached to what we currently have or anything. However, the samples provided, while smoother while being animated, have a bit of an off putting cleanliness to them if that makes sense. I totally understand how much easier AI can make things and I'm not entirely against using it to make your life easier so you can continue efficiently creating the game, but the AI edits in the samples here just aren't quite there, at least in my eyes.

Xuhkxzu

Can we know what tool are you using?

Chyos

I'm have been using comfyui and used existing images as foundation for the generation.

Bob Johnson

AI has this glossy look to it that I'm not a fan of in general. It usually feels very inorganic. That being said, If you used it for backgrounds, that wouldn't bother me at all but I find that in the above images, it takes away the personality of the characters. If you could find a way to keep it from having that glossy, generic look and for it to actually keep the current look of the characters I wouldn't care.

Nicc

To be honest, respectfully i think the ai images look awful. They have this ugly glossy “perfect” look to them that immediately kills what makes it hot to me. I actually like your current style and would not mind if it didn’t improve much beyond that. No need for crazy improvement when what we have is perfectly enjoyable. I think if the game started looking anything like those examples it would kill all enjoyment i get from this game, personally. But of course, its your game so you can do what you want to do

Nicc

Also i think some creators (gaming in general) often drive themselves into the ground constantly trying to improve the product when the product is great how it is already. Sometimes reaching a steady and consistent level until the end is perfectly okay

Klaus Lyngvig

i think in the near future you will be able to emulate ai to your style , so you can keep the "gritty" feel . perhaps use it for non sexscenes for a start and when youve mastered it to your liking introduce it to the rest of the game.

Grey Metal Fox Games

I'm certainly in agreement with what helps minimize your workload. Animation, unfortunately, has always taken up the lion's share of time when creating content. This is certainly going to be a balancing act getting content out faster without sacrificing artistic style. But do keep in mind your art style in this game has a charm we all come to love. Now, of course, I love these images of Lydia and Tia.

DeedlitdieElfe

I normally have no disposition to AI content, aslong as it is used well, but my biggest issue with what I read above is my concern wether this would justify the AI CG tag (for example on F95, where this journey started for me), as that will very likely cause a drop in interest by potential new backers. Also Bianca looks like a brown headed no longer like the firery red head I know her for. Useing it on backgrounds seems fine with most sites to not force the dooming tag. While the Tia scene looks very nice both examples leave me with a bitter after taste I gues. From all the Options in the Poll I currently tend for denial, if you had put an Option about checking how AI can support your work without affecting Characters (i.e. manipulating backgrounds smooth over animations of the existing characters, not smoothing them aswell) I would have chosen that though

Klaus Lyngvig

on a whole other note . will there be more fantasy creatures in the future. trolls elves kentaurs minotaurs , i mean we have orcs , goblins and demons.. so why not do the full spectrum. it would be awesome to ride a centaur to kirlic.

Simon Grimmer

Please don't. The "improved" versions have been completely stripped of their character.

SWM34F

I don't mind AI use but this does stray a bit into the uncanny valley and also look a bit too glossy. The best AI assets I've seen had a filter over them, or it was used to touch up images (or they manually edited after generating). The other issue is character authenticity. Looking at the animation of Tia and Lyvia, their body types almost look like twins. You can't tell that one is bustier or that Tia is, from what I recall, supposed to be a bit taller/thicker on account of being a half orc. Lyvia is usually a bit more cut/muscled outside of her ass too. Some of it is probably perspective but some of it looks to be the AI making everything just a bit too similar. Even the wood and stone in the combo animation looks weird compared to the textures in the Bianca animation. So sure use it, but please try and refine the results so that the uniqueness of the characters and environment you've created is preserved. The game would lose something if you end up with 1 body type that just has some cosmetic changes between characters and a glossy environment that has lost texture/substance regardless of how clean or modern the new stuff would look.

Atom Archar

sorry, hit Enter too early.... So, dear friend, you will get absolutely opposite imhos here. for sure. ... let me put my imho - most of the people are here not only for good fap material, but also for rich story and are looking for its (story) faster development... therefore, imho again - if AI will give you more time for story itself, we will survive, that at certain point AI will be in a play... sorry for my not native engliCH ))

Abysal_Artorias

Honestly if it helps you reach the level you want that's all that's important. This game is your baby with your vision. If the AI helps you reach that vision than use it. You're gonna get haters that's unavoidable but you've done great so far so I'm ride or die all the way.

ExoReborn

I'll be honest I don't like the new images. They look just to fake i don't know how else to describe it im sorry it just puts me off a lot.

Jake bones

I'm anti AI, but this is you're work that you put so much into so ultimately you're choice. In my opinion you should use for the more tedious parts and as long as the art style stays the same it should be fine. Like others have said, the glossy look of AI is not appealing.

rolo

AI is just a tool and not substitute of author. If it brings progress in you work save time and meet standards of your expectation then will be absolutely silly not to use it. Like digging with spade when you have excavator.

OtK

I'm not against using AI to speed up work flow, but if that's the result of the AI use, not a fan. I personally like the current art style, and the proposed AI art style seems like a step backwards even if I guess it does look "smoother". If you can train the model better to be more consistent with original art style I'd be more open to a shift.

John Smith

Personally, animations just takes time once you've seen them once or twice, so I don't particularly like that it takes so much time that could be spent on story. I could live without them even being in the game at all. So I think from my perspective, you should go for it. But I think if you decide to do that, it will be hard to go back a year later and realize you want to take them out and redo everything you've done with AI - I imagine few people will want to wait for months of you just redoing old animations because you took out the AI ones. So, make sure you're positive that you'll stick with it before you use them.

WrathofAchilles

I'm generally very "anti-AI"... in terms of images/videos. I fully understand using them to help speed along processes and it being a tool to cut down on work in other areas and have no issues when it's used like that. And while I fully admit the flow of the animations is very smooth and it can potentially open up more possibilities, I'm not a fan of the look of the characters. Do they "look" better? Some would say yes. Not clunky etc. But each character, especially after so many years have their own charm and aesthetic and that seems wholly lost. Tia doesn't even look like Tia. She just looks like a dark skinned woman in the AI version; but in the original art she seems different, not just in size but her facial structure and that I thought alluded to who her father actually is. That said, I understand if it's a choice you make as creator so you can spend more time on the story and quests which are paramount the most important aspect. If you choose to go the AI route for the characters/scenes and animations I will not begrudge you nor be mad and stop supporting. I may be disappointed, as it will look like a lot of other games, but I will still be supporting and rooting for this project to completion. This is YOUR game. I thank you for involving us in the decision process when you don't have too. TLDR. I am against AI as it takes away the charm and individualness of the characters, but understand if it helps you/saves you a lot of work and time to focus on the story and quests so will not oppose it.

BikManBlastoise

i say just utilize it as a tool to help make your life a bit easier. just don't become too reliant on it because at the core of this whole game we play for your specific style and writing. Becoming one of those developers that throw everything into AI would just suck the soul out of this game.

Legion

I just wanna throw my opinion out there about it, I kinda agree with using AI to do certain things like a building fire or troops on the march but I think with the unique design and charm of the characters and their scenes this would take it away entirely, and have a net negative on the game as a whole if that makes sense.

Fireproof Midget

I like the look of AI images, especially on Bianca & Tia. I actually only play scenes with their characters during story progress, other than that my contact with them is minimal to none. I'd say take your time before incorporating use of AI, since it'd alter the look of characters and also affect the experience for a lot of players, I'd say start by using it to help with animations and dynamic events.

BigM

I would say if you can use AI to make work on animations more efficient then that's good, however I don't like the look of the characters that much with the AI. It's not terrible but you can still tell it's AI imo and it bothers me.

BaU

그림체가 다르잖아요 그림체가..!!

Sparman 117

AI can work but it needs to stay connected to everything in the game.

ImperialCarthago

Honestly I like the current style but it's intriguing to see the AI ​​version, I like how you improved the scene with Bianca so you better learn better before using it

Mouse Jr

I dont mind the use of AI for certain things like backgrounds and assets, but the original look of the characters have a certain charm that the AI one takes away

Lynx-Eyed

I am leaning towards the AI, The Bianca image looks much better than the original.

Shadow Gallery

🙏Pls don't use ai for the girls / sex scenes, there are enough ai slop out there. It strips uniqueness from characters, especially when we're already familiar with them. The game's strong point is never graphic quality, but the life force of all the girls & players' connection with them. Turning them into generic models that can be seen everywhere is actually a downgrade.

Tatanka

Als ein Langzeitsupporter (Hab ich es schon ins spiel geschafft? müsst ich mal nachsehen).. würde ich sagen, benutze AI wenn es deine Arbeit einfacher macht für diverse Dinge, aber bitte nicht für alles.. das Spiel ist deswegen so gut weil es eben seinen eigenen Charme hat. :) Now back to English, keep up the good work Chyos :D

Tzun

Even after looking at the poll results. I'll be firm and say that if you go this route with AI i doubt i will continue my support since 2021. The AI Style that makes the more realist or whatever it does i'm not a huge fan of. If i have to wait more for you to finish the scene i rather wait multiple months more than you using AI. There is so many AI Porn games out that right now and all of them are terrible.

Klabaso

AI's an useful tool if done correctly, but as some the comments said it looked a lot like slop. I don't want +120 souless images, a pre made animation... I like your work because it's "handmade" it takes time, effort and even if it's far from perfect there is someone behind it. If you use AI to upgrade the code, debug versions or similar it's okay, I would even give it a though to the idea of the said 40 edited images you make per animation to increase it to 45 so it looks a bit smoother but change the style to another AI slop? No thanks, still, it's your game and the final decission it's yours

J

the OG style is what brought me to your game not a fan of the AI at all. using it for backgrounds and stuff like that is fine but i love the characters as they are.

Hao P

honestly, the AI still looks off. It might be used to help refine the animation of your original model. But I don't think its there yet to fully use it to 'pretty' up your models.

Knoddy Toddas

The biggest problem with ALL AI generated porn content (in AVNs at least) is that it always looks like AI generated content. The last pic you posted here in the post is so very obviously AI and it looks almost the same as every other AI generated porn images out there. Is that what you want? Your images and animation to look like generic AI porn? For me it's a dealbreaker. It becomes boring without any soul and I loose interest at once. I get it, it'd be a huge time save for you and would thus potentially increase your income. I really like the story in your game as well, it speaks to me, but for me that is not enough, I'll be canceling my support when you start going down that road. I love YOUR current style, not the way AI changes the characters. Also, don't go the vibe coding (AI sheit) way. Code quality has already dropped enough in the world as it is.

Poopyman

This Ai Style is pretty cool, judging by the way the Ai resembles the same features of the female characters I think it would require for you to check out the rest of the girls just to make sure if the Ai can actually mimic the way you have created them. I’m actually excited to see what Ai will make the rest of the other females in the game. It is more preferable that You try and make all the Females that are being upgraded with Ai animation to resemble their original designs. The game will feel uncomfortable if some of the girls that are using Ai look slightly off.

Will

It's up to you. In my opinion, AI is realistic but unnecessary. What you have is already good. The guy below really doesn't like AI.

TakenKing

I can second this. if AI is the route they intend to take then sadly my years of support will end.

Cbot12

I don't find the typical AI generated stuff appealing whatsoever, but the shadowing in the comparison does look better. To me AI is a tool for productivity, so might as well use it as such, and leave creativity to the artist. If it makes your life easier without sacrificing the quality, why not..

Kai

I think up until now there is almost always this uncanny valley effect when using AI. Animation and pictures look more real but something seems more wrong at the same time. So i think it is a great idea to learn more about and how to integrate it into your workflow but i would at this point not start using it for character pictures or animations. It changes your original style and that is why a lot of people are here for. But if you feel making animations is taking too much time and you have the feeling it will take your fun out of making the game than i prefer you using AI.

Criss.Secret

I’m not against using AI, but these renditions look uncanny, especially the faces and expressions. The skins textures are also too smooth and don’t look natural. They look overly plastic-like. This might work for 2D drawn animation, but not for semi-realistic 3D.

Kevin

I don't like how similar it made Lyvia and Tia. One of the bigger things that brought me to this game in the first place was how all of the characters weren't just hair/face swaps on the same body and you could tell actual care went into developing them as characters but the AI just makes them look like generic porn game girls. I'll always be against AI but I'm not going to ignore the ammount of work and effort something like designing and animating models the traditional way is going to take on a small team or even a lone developer.

Bellcross

Personally, I like it. If it's what you wanna do, I say go for it!

Jackeasy

Subbed just to comment. I support whatever direction keeps an artist motivated, inspired, and happy with what they do. Your project is huge, and anything that combats burnout is worth considering to me. With that being said, I'm not a fan of the AI edits. I've always been drawn to games that have a signature style more than the games that try too hard to look good. This is especially the case when AI tends to homogenize everything. People are often quick to joke about artists with "same face" expression, and there's no faster way to put that on yourself than to let AI do it for you. I see nothing wrong with your previous renders. They're what brought the game to my attention in the first place, and the game has been developing long enough that I would consider the art style core to its identity. I would encourage you to be less critical of your abilities using the tools you've had at your disposal. Of course, only you can make the best decision for your game.

AbjectlyCasey

I'm a big fan of A.I. when it's used to improve. I'm NOT a fan when it's used solely to create, unless the entire story implements it from scratch. From a logical POV it turns out updates faster, BUT it makes the writing have to be that much better to stay relevant. It's a godsend from a dev's perspective for artwork & animation, but story is ALWAYS king and if every face/body looks like another, even from an entirely different AVN (DAZ can be a nuisance that way), it gets old real fast. I've used 3DS Max to combat that, but it actually takes longer to tweak appearances so you gain little in development time. Try it regardless.