One Last Push (Patreon)
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Good afternoon,
The week has already progressed further than I would have liked. It feels a bit like last week all over again, except this time I am already a good step further along.
After spending last Saturday fixing bugs from version 0.6.1.9 (thanks again for all your reports!). I continued working on Monday and focused on finishing the remaining images. Rose’s total number of images has now increased by another 400, which brings her total for this update to more than 1450. That is by far a new record and her scene now includes a large number of animations and transitions. I have already implemented all of those animations into the game, which also took quite a bit of time due to the sheer number of them.
I have also made good progress on writing the story itself. Originally I considered adding another map, but in the end I decided to work with the existing locations instead and save the effort of creating a new one for later. Adding another map and expanding other characters’ storylines at the same time would probably have been a bit too much. That said, it was definitely tempting since Rose’s story is connected to two other characters.
The update is still not completely finished though. For the final scene I have planned I still need to create a few more images and write quite a lot of dialogue for the bedroom scene. The finish line is now clearly in sight and most of the material is already done, but I am afraid there is still a bit too much left to finish everything today.
I had really hoped to get it done in time for Easter and it does bother me a little that I did not manage to pull that off. But at this point there is nothing I can change about it anymore and I don't want to work through another weeken like I did last week.The update should definitely be finished sometime next week though. As I said there is not that much left to do and with a few more days of work I should finally be able to wrap everything up.
This update has taken much longer than I would have liked. I know some of you already warned me that this might happen, but I still thought I would finish it faster. To be fair it was a lot of workload and as always there were some new technical hurdles I had to deal with while implementing new features into the game.
I want to thank you again for your patience and I will try to get back to my usual rhythm with future updates, which hopefully won't have the same scope as this one.
With that said, I already wish you all a happy Easter and I will get back to work now.