Finally Moving On to Tia’s Update (Patreon)
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Good afternoon,
It’s been an exhausting but also eventful week, and even though it’s not quite over yet, I wanted to already talk a bit about the completed bonus scene update and the upcoming update for Tia.
Let’s start with Athia’s bonus scene. Last Sunday, shortly before 2 AM, the first part of the update was finally finished. Just like in the weeks before, I worked through Saturday without a break, and it felt great to finally reach a stopping point.
Throughout the week, up until Wednesday evening, I also finished Athia’s route for the bonus scene and added several more transition animations along the way, both for Isha’s and Athia’s route.
On Thursday, work already began on the first concepts for Tia’s update. One of the first things that needed to be done was reworking all of Tia’s sex events so that pregnancy could now happen during them. As you can probably imagine, there were quite a few events to adjust, and that alone ended up taking an entire morning.
After that, I started reworking the Calan’s Rest map a bit. I was never really satisfied with how it looked, so I’ve now made changes to better represent the transition into the colder mountain region in the north. Here a preview of the map:
For Tia’s update, the plan is to expand the northern area with another map where it will finally be possible to fight the ogres, along with adding other wildlife enemies that can appear there. The main reason for this new area, however, is Tia’s questline, since part of it will take place there.
So this is probably a good moment to talk about my exact plans for the update and how I want to structure the workload so you won’t have to wait too long for new content.
The first focus will be Tia’s quest itself and making her pregnancy possible. After that comes the pregnancy content: adjusted sprites, animations, dialogue portraits, and rewritten dialogue. I’ve decided to limit Tia’s pregnancy animations to Rumah. That means once she becomes pregnant, she will move there and temporarily no longer be available as a companion. Anything else would spiral completely out of control workload-wise, and I’d probably still be working on this update by the end of the year. So unfortunately this limitation is necessary. Even with that restriction, several scenes will still need adjustments so that Tia also has enough content and interactions while pregnant.
The update is also meant to make future pregnancies in Rumah easier to implement, so the other women can eventually follow Tia’s example as well, most likely through bonus scenes similar to what I’ve planned for Carmen.
Another goal is to finally concluding, or at least making it possible to conclude, the conflict with Dasan in Rumah. To avoid the branching paths becoming too extreme, there will likely be two outcomes: either defeating him and finally becoming chieftain after all, or losing and from that point onward being forced into a submissive role under him. This will also mostly conclude Nyra’s and Katherin’s storylines.
And lastly, there’s the potential conflict with the northern orc tribe. In case Tia and Bolgan are together, I want to add a way to reclaim her from him or accept it.
Depending on how smoothly these parts come together, I’ll likely release updates after each major milestone.
There’s also another topic I wanted to mention today. In June, just like in previous years, I want to take a short vacation. More specifically from June 8th to June 12th. In previous years I usually paused the entire month, partly because Patreon doesn’t support shorter vacation periods. This year I don’t want to skip a full month (because usually I can't sit still this long anyway), so I decided to compensate for the missing work week by adding extra workdays on weekends instead. I already started doing that over the last two weeks and will continue doing so in the coming weeks so those five vacation days are effectively balanced out. That way my conscience is at ease, and I hope that sounds fair to you as well. This way Tia's update will likely be finished sooner than if I were to skip an entire month.
Ok, I think that that’s all for today, hope I didn't miss anything important.
I’m going to continue working on concepts for the new map now, and I wish you all a nice and sunny weekend!