Home Creators Posts Import Register Favorites Logout

Content

Good afternoon,Friday already, time to give you a short review of the past week.I think most of it is already summed up with the release wednesday night.I really wanted to make that release on Tuesday, but the amount of things that were unfinished by then made it impossible for me. Even by the end of wednesday the update was untested and buggy.At this point a big thank you to all who reported the bugs so that it was easier for me to get the version somewhat stable.This update got a lot more complicated because of the branching options... Who got missing, did you lose a fight afterwards? Did you free person X first was person Y with you at the time, did you then do the fight or bring her to safety first, did you sneak in or did you leave a trail of blood...It might have been a bit too much I admit...while some things look minor it really was a lot to on my plate. There is now still some dialogue missing in certain situations and scenes (you probably know what I'm referring to if you played this version), I will add that in the coming days. Right after the bugfixing was somehow done yesterday I already started working on a new scene for Katherin & Tia. After all, such a great rescue operation must be celebrated... and I needed a break from scripting (working on animations can be quite relaxing compared to that).So what's next: I want to complete 0.5.3.0 in the coming week. Therefore I will continue to work today until evening and then probably even tomorrow a bit.I know that I'm running short on time if I also want to work on Bianca's bonus scene next week. Originally the goal was to also get it done before my vacation, but right now I can't promise that this is possible... My priority now is to make a really good conclusion for Tia's quest. If there is enough time afterwards to get Bianca's scene done on top then perfect. If not then I will have to delay it until early next month when I return home. After all I want to make that scene really good after you had to wait for it so long. Next week is the limit of time that I have this month...After all there is a reason I didn't want to keep billing on for February.@Wayfarer I updated the release link to 0.5.2.5b: here - When 0.5.3.0 is done I will also update the link to 0.5.2.9 for you.Anyway. Time to continue ;)Thank you all for your patience!Have a nice weekend!

Files

Comments

X97MM

Is it me or Katherine's boobs keep growing in size

Chyos

guess it's the top...the top makes it bigger than it actually is (pretty much the same as with Verena's dress) I will adjust it for the final version.

Dr.Dick666

Too bad Tia gonna end up with Bolgan in my playthrough

Ramseur

I am not a fan of these huge boobs which is why I only have Tia with me to fight and I never ever talk to the Nun in the Church after I saw what happened to her boobs.

jose alberto torres de santana (edited)

Comment edits

2026-09-06 19:00 Good afternoon Chyos, honestly I think the most important thing is that you finish the post-fight scenes with the new enemies rather than the scene with Bianca, your work was amazing to finish with a golden key... I'm anxious to know what's going to happen with that huge orc outside.....kkkk
2023-02-03 19:54

Kevin Daley

also possible an orger, or trogladite

Caitlin

So towards the end of the current build with Tia's quest you get to decide what happens in 4 specific ways. To save info and preserve spoilers; the 4th choice is currently unavailable. Is this one of the things that will be in 5.3.0? And if so will it have any immediate impact or add any new scenes? Or is it a save for later type of deal? Thanks for your hard work!

Dr.Dick666

This update only makes me yearn for the day when Rumah is votable on the polls again. This orc storyline is FUCKING great

Dr.Dick666

That 4th choice has me super curious. I can't wait. It's gonna get installed in 5.3.0 most likely.

Kevin Daley

so i was finally able to check out all open paths and i noticed something. gurtek is not a slave anymore and the player knows. now i know you will be adding in the management features later on with orc population, sharing/ntr, raiding, tia, ruhma, probably your mercs etc but in two possible three paths we can have gurtek alive and have him not know that we know. it would probably be a good idea to confront him after one of these events to let him know. plus as hes our inside man on the paths were hes not cheif we can still use him. also also as we know know the spell can run out i got two questions bolgan when his spell runs out how we going to deal with that. for me i think with him we got three possibility's. one we don't even know that the domination spell runs out because we never used it outside of his domination. now that can be bad as it can spring up a betrayal on us, or hes like gurtek and he stays loyal. the other two are for if we know. if gurtek is alive he monitors him and feeds us information, if dead we monitor him the other question is for the mercs when they wake up that probably going to hit our rep isnt it. they would stay but they sure would be pissed

Herugrim

Interesting insight for sure, in terms of mercenaries I always went for the route to convince them based on intelligence and not domination. And I haven't played a Gurtak route so far, I generally kill him so that the story arc makes more sense for the MC to tell Tia that he killed the murderer of his (foster) father but it didn't bring him peace - that kind of thing. But there are a lot of paths and ways to go about Rumah & the Orcs in general that it does require quite a big board to put the flowchart on.

Chaos_Alfa

I wonder if my version of the game is bugged. I dominated Gurtak, but the Revenge quest still mentions needing to kill him. Is this suppose to be the case?

Herugrim

I think that is correct, because the quest you receive is to kill him - and you didn't. That's also why I generally kill him, I like the quest log to be clean and not have any failed quests. But perhaps in the future something can be done related to the quest and the questlog to give the domination or negotiation route a proper ending in the questlog as well. But I believe currently only killing him will "clean" up the questlog. Or it was that way last time I went through the game from start.

Kevin Daley

Thats correct I brought this up with choyas before, its supposed to be like that right now where the quest dos not complete. Reason for this is that theirs been multiple ways to have gutek die outside of the initial quest. Most recent being for this one if you fail after your first confrontation with tias father. The thing is i also think its a good time to now complete that mission as you have forgiven him on the domination and mind control route as hes proven to be loyal and a vary useful tool. you can even possible make him chief. But If not now once the main orc base is taken if he joins in on the fight as the orc quests are done and hes payed his dos by making a lot of those big battles so much easier to do and been keeping the orcs off our backs.