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Good afternoon!The week is almost over, so time for a look back at what I've been up to the last few days.As the title suggests this week has been all about Penny's scene with Natasha.For that I first made updates to both of their models before I then started working on animations and images. (4 animations for MC&Penny, 1 animation Natasha&Penny, 2 animations Penny/MC/Natasha) - For all animations that include Natasha I made 2 variations, so in total 10.

For the scene, in which Penny is confessing her sins to Natasha, I had to look into Penny's daily activities and see where it would fit in best. On top of that I needed a fitting trigger. My idea for that was a tracker of activities that Penny could consider as a sin (Sex in any variation). After a certain number of sins have been accumulated (currently it's set at 5), Penny will visit the church. If an interaction with Natasha takes place (the player needs to be involved for that to happen) Penny's sins are reduced to 0 and can be accumulated again. If the player isn't involved (you miss it, or just don't want to see it) it will only be reduced by 1, which means she won't just go there the next day again (she wouldn't be doing anything else anymore). This way I make sure that should the player want to see the scene with Penny & Natasha it is easy to trigger (and even if he misses Penny's visit at the church he can easily trigger it again by increasing Penny's sins by 1 since if not participated it will stay at 4).I'm currently still working on the dialogues for this scene (Because of Natasha's alternative character this is taking a bit longer), images are all done and implemented and while working on the scene I decided to give Penny's dialogue images a much needed update. At this point I want to clarify, since it has been commented on: I didn't make any changes to Penny's model. The only thing I did was an update to her dialogue images since the old images with clothes on didn't match her actual model. The old dialogue images showed an incorrect hip size as they were made before Penny's first update in which she got sex scenes. For that update (I think it was in 2021) I made changes to her model and gave her bigger hips, because the original version of her was just a placeholder and I wanted her to have a chubbier body. That is visible in all of her scenes, but wasn't in her old dialogue images... I hope it is now clear why the update to her dialogue images were necessary.I hope to finish the scene today, again I can't give a 100% commitment, but since I can work a few more hours today (2:30pm atm), it's likely I can finish it tonight.Next week I'll return to the work on the monastery, the first goal will then be to add interaction for Heather & Bridget together with some scenes for both. If there is more time afterwards I will also continue the work on the murder story and general quest. As always I will inform you about my progress on that on the coming Friday.Now back to working on Penny's scene!I wish you all a nice weekend!Edit 10:45pm:I'm sorry, but I won't be able to complete Penny's scene tonight.With the extra time I've put into the second revision of Penny's dialogue images, there is now unfortunately a lack of time to finish overall. It would have been tight even without that, but it's definitely impossible now. I'm still writing the dialogue for the scene during the confession, but the follow-up scene (in the basement) also needs a suitable dialogue in duplicate. It's all getting too much for me today. I'll finish the current dialogue now and finish the rest on Monday.

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Comments

ExoReborn

Looking forward to this. Good work.

Sam

I like the old penny design more , specifically the eyes, less wide looking hips, and the not orangey looking skin.

Chyos

The skin color hasn't changed (I just took the images with different background light). The eyes haven't changed, the images are just taken from a different angle, even the pose is mostly the same with a small adjustment to the angle of her head. The hips are now fitting to her actual model. Her old dilaogue images were never adjusted after the first naked scenes were made (The old dialogue images were a first draft which I made for her interaction during Kate's wagon build update, afterwards when I made Penny's update I adjusted her curves as visible in her animations). It always felt bad from my point of view to have this big difference between her naked and her dressed model in the dialogue images. Still, I know, making such changes is always difficult and there is always someone who liked the original version more. Unlike when I updated Tia's model this isn't a change to Penny's model I hope you and all others will eventually accept the new dialogue images. Since I plan to add a new outfit for Penny in her next update, this update to her images had to come eventually.

JD2.0

Did Penny get larger hips now? Ugh, that sucks. Some of us like the models with larger bust and more narrow hips like more athletic or a younger woman pre-childbirth. Contrary to those who only make THICC models, women don't always have naturally huge hips, even if their busts are larger. How about we don't tinker with the models if they are more narrow hip designs when clothed vs. the super large hips naked? That would stop issues with a wider hip version when naked vs clothed.

Hmmjon

not much fan of wide hips

Chyos

As already answered above: I didn't change her model.

Chyos

Since the different angle has upset some of you I decided to redo the dialogue images again and make them of a similar angle as the original ones were made. Again: no changes made to the model, just a different angle. Took some extra time, but I hope this clears the missunderstanding.

Professor Morde

just a thought why not make an option in the menu to choose your style?

Chyos

Because the current images are hardcoded into the dialogues. I can replace existing images, but If I would make a choose your style version I'd have to make variable images into the dialogues which would require me to go over all of Penny's dialogues and adjust them. Possible, but it would take a lot of work, similar to when I did the dialogue updates for Tia at Rumah where she is dressed differntly depending on progress. This would be a lot of work and is currently not an option. Also when new clothes come into play there won't be a version of her old dialogue images with new clothes. What can be done ofc is to give you an image patch where you can replace her new images with the old ones for those who like them better.

Anonamata

People complained about the new dialogue pose? I like it personally. Much better than the old imo.

The Sage

cool she no longer looks like she has no soul in them eyes :D

Prayer2009

Damn them hips are sexy as hell , you did awesome!

Chance

New image looks so much better 😍