Upcoming work on the game... (Patreon)
Content
A bit of a long read, but kind of important.
I've had a few very nice comments about how much content I've added to the game in such a short space of time. Since I started work on the game back in October, it's taken up just about all of my spare time. Which is cool. I've enjoyed it!
However, getting the February demo completed in time really felt like a chore rather than fun. Which isn't good. It was a real struggle to get all the images ready. My PC was rendering pretty much 24 hours a day and I was even getting up in the middle of the night to check renders and set new ones off. I didn't enjoy it. That's NOT to say I'm going to abandon the game. Far from it! I've already started planning out the next sequences. I just need to go at a slightly slower pace and get back to enjoying what I'm doing.
So, from now on, I'm not going to get a whole round of images readied in a single month. Especially as I'm planning on adding more scenes, which will mean even more images per round. It's simply not possible. Well, it's possible, but either I or my PC (or both!) will burn out at some stage :p
With this in mind, it seems to me as though I have two ways of going about future demos:-
Firstly, carry on with the monthly demos, BUT with a lot of unfinished stuff in there. Incomplete scenes and a lot of blank screens where the images aren't ready yet. I'm not sure this plan will work to be honest, as it'll be nigh on impossible to produce bug-free demos, but may give it a try.
Secondly, move to a bi-monthly demo. Or bi-monthlyish. Six weeks to two months. This will (hopefully!) give me time to add a full round of images and some more of the storyline to each subsequent version. You won't get to see what's happening quite so often, but when you do, you'll get to see more in one go. I think this is the way to go. We'll see how things are progressing nearer the end of the month :)
The hard cap seems pretty unpopular. And I'm honestly not really a fan myself. For future demos, I'll probably switch this to a simple message saying you've hit the end of the current content and you're on your own now! :p
Finally, after the Feb version of the demo goes public, I'm now going to be putting out the public demo one version in arrears. i.e. it'll only be released once the next Patreon version is ready.
Thanks for reading. And thanks again for supporting the game, whether it's with positive comments or financially, or both! Alice is already eagerly eyeing up new outfits and a couple of new locations to take her to. She's less eager to find out how much more weight she's about to put on, but I'm sure we can persuade her that it suits her … (I've seen the future in my crystal ball and, IMO, it definitely does!!!) ;)
As always, comments are welcome, whether positive or negative!